void OnGUI() { if (GUI.Button(new Rect(50, 50, 200, 50), "<-")) { Application.LoadLevel("MainScene"); } if (GUI.Button(new Rect(50, 150, 200, 50), "SignupWithBaseName")) { LobiCoreAPIBridge.SignupWithBaseName(name, "SignupWithBaseNameCallback", "LobiUnity"); } if (GUI.Button(new Rect(50, 250, 200, 50), "SetAccountBaseName")) { LobiCoreBridge.SetAccountBaseName("LobiUnity"); } if (GUI.Button(new Rect(50, 350, 200, 50), "PresentProfile")) { LobiCoreBridge.PresentProfile(); } if (GUI.Button(new Rect(50, 450, 200, 50), "PresentAdWall")) { LobiCoreBridge.PresentAdWall(); } if (GUI.Button(new Rect(50, 550, 200, 50), "BindToLobiAccount")) { LobiCoreBridge.BindToLobiAccount(); } if (GUI.Button(new Rect(50, 650, 200, 50), "IsBoundWithLobiAccount")) { LobiCoreAPIBridge.IsBoundWithLobiAccount(); } }
public void ButtonPush() { //Debug.Log("Button Push !!"); if (LobiCoreBridge.IsSignedIn()) { Debug.Log("アカウント作成済み"); /* アカウントが作成済みかチェック */ int val = (int)(10000.0f * Random.value); LobiRankingAPIBridge.SendRanking("Button", "SendRankingCallback", "test01", val); } else { Debug.Log("アカウント作成がまだ"); LobiCoreAPIBridge.SignupWithBaseName("Button", "SendAccountCallBack", "PlayerName"); } }