public void UpdateOnRemoveBattle(NodeRemoveEvent e, LobbyWithBattleNode lobby, [JoinAll] ButtonNode button)
 {
     this.DelayUpdate(button);
 }
 public void UpdateOnAddBattle(NodeAddedEvent e, LobbyWithBattleNode lobby, [JoinAll] ButtonNode button)
 {
     this.DelayUpdate(button);
 }