public void OnCreateClick() { string roomName = nameField.text; if (string.IsNullOrWhiteSpace(roomName)) { return; } int maxPlayers = playerCountSelector.value * 2 + 2; bool isVisible = publicToggle.isOn; RoomOptions options = new RoomOptions { MaxPlayers = (byte)maxPlayers, IsVisible = isVisible }; //進入GameRoom 才能看到Properties var customProperties = new ExitGames.Client.Photon.Hashtable { { "info", infoField.text }, { "password", passwordField.text } }; options.CustomRoomProperties = customProperties; //哪些項目是可以在大廳看到的 CustomRoomPropertiesForLobby options.CustomRoomPropertiesForLobby = new string[] { "password" }; lobbyManager.CreateRoom(roomName, options); }
public void CreateRoom() { // Call: OnCreateRoom, OnJoinedRoom LobbyManager.CreateRoom(roomName); }
public void CreateRoom() { lobbyManager.CreateRoom(); }