/// <summary>
        ///     Retrieves information about the lobby
        /// </summary>
        public void GetLobbyInfo(int lobbyId, LobbyInfoCallback callback, IClientSocket connection)
        {
            connection.SendMessage((short)MsfOpCodes.GetLobbyInfo, lobbyId, (status, response) => {
                if (status != ResponseStatus.Success)
                {
                    callback.Invoke(null, response.AsString("Unknown error"));
                    return;
                }

                var memberData = response.Deserialize(new LobbyDataPacket());
                callback.Invoke(memberData, null);
            });
        }
示例#2
0
        /// <summary>
        /// Retrieves information about the lobby
        /// </summary>
        public void GetLobbyInfo(int lobbyId, LobbyInfoCallback callback, ErrorCallback errorCallback)
        {
            Client.SendMessage((ushort)OpCodes.GetLobbyInfo, lobbyId, (status, response) =>
            {
                if (status != ResponseStatus.Success)
                {
                    errorCallback.Invoke(response.AsString("Unknown error"));
                    return;
                }

                var memberData = response.Deserialize <LobbyDataPacket>();
                callback.Invoke(memberData);
            });
        }
 /// <summary>
 ///     Retrieves information about the lobby
 /// </summary>
 public void GetLobbyInfo(int lobbyId, LobbyInfoCallback callback)
 {
     GetLobbyInfo(lobbyId, callback, Connection);
 }