// Token: 0x06002ED8 RID: 11992 RVA: 0x001320BC File Offset: 0x001304BC private static void onLobbyGameCreated(LobbyGameCreated_t callback) { Terminal.print(string.Concat(new object[] { "Lobby game created: ", callback.m_ulSteamIDLobby, " ", callback.m_unIP, " ", callback.m_usPort, " ", callback.m_ulSteamIDGameServer }), null, Provider.STEAM_IC, Provider.STEAM_DC, true); Provider.provider.matchmakingService.connect(new SteamConnectionInfo(callback.m_unIP, callback.m_usPort, string.Empty)); Provider.provider.matchmakingService.autoJoinServerQuery = true; }
void OnLobbyGameCreated(LobbyGameCreated_t pCallback) { Console.WriteLine("[" + LobbyGameCreated_t.k_iCallback + " - LobbyGameCreated] - " + pCallback.m_ulSteamIDLobby + " -- " + pCallback.m_ulSteamIDGameServer + " -- " + pCallback.m_unIP + " -- " + pCallback.m_usPort); //SteamworksDotNetTest.Game1.lobbyHandle = (CSteamID)pCallback.m_ulSteamIDLobby; //getLobbyInfo((CSteamID)pCallback.m_ulSteamIDLobby); //SteamworksDotNetTest.Game1.debugString += "[" + LobbyGameCreated_t.k_iCallback + " - LobbyGameCreated] - " + pCallback.m_ulSteamIDLobby + " -- " + pCallback.m_ulSteamIDGameServer + " -- " + pCallback.m_unIP + " -- " + pCallback.m_usPort + "\n"; //SteamMatchmakingTest.gameServer tempServer1 = SteamManager.SteamMatchmakingClass.getLobbyInfo((CSteamID)pCallback.m_ulSteamIDLobby); //(CSteamID)pCallback.m_steamIDLobby.m_SteamID //pCallback.m_steamIDLobby //SteamMatchmakingTest.gameServer tempServer2 = SteamManager.SteamMatchmakingClass.getLobbyInfo((CSteamID)pCallback.m_ulSteamIDLobby); //(CSteamID)pCallback.m_steamIDLobby.m_SteamID //pCallback.m_steamIDLobby //Yargis.GUI.Screens.ConnectionsScreen.currentSteamServer.password = pwd; if (m_Lobby != joinedLobby) { this.setGameServerSettings(m_Lobby, ToIPAddress(pCallback.m_unIP), pCallback.m_usPort.ToString()); this.joinLobby(m_Lobby); joinedLobby = m_Lobby; } }
void OnLobbyGameCreated(LobbyGameCreated_t pCallback) { Debug.Log("[" + LobbyGameCreated_t.k_iCallback + " - LobbyGameCreated] - " + pCallback.m_ulSteamIDLobby + " -- " + pCallback.m_ulSteamIDGameServer + " -- " + pCallback.m_unIP + " -- " + pCallback.m_usPort); }