/// <summary> /// Updates the loadout information. /// </summary> /// <param name="e">The <see cref="LoadoutEventArgs"/> instance containing the event data.</param> private void UpdateLoadoutInfo(LoadoutEventArgs e) { if (IsDisposed) { return; } // Reset the controls m_prerequisites.Clear(); tvLoadout.Nodes.Clear(); Cursor = Cursors.Default; if (Settings.LoadoutsProvider.Provider == null) { return; } // Was there an error ? if (e.HasError) { throbberFitting.State = ThrobberState.Strobing; lblTrainTime.Text = $"Couldn't download that loadout.{Environment.NewLine}{e.Error.Message}"; lblTrainTime.Visible = true; return; } Settings.LoadoutsProvider.Provider.DeserializeLoadout(m_selectedLoadout, e.Loadout); // Fill the items tree BuildTreeNodes(m_selectedLoadout.Items); throbberFitting.State = ThrobberState.Stopped; throbberFitting.SendToBack(); // Compute the training time UpdatePlanningControls(); }
/// <summary> /// Occurs when the loadout from the provider updated. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="LoadoutEventArgs"/> instance containing the event data.</param> private void EveMonClient_LoadoutUpdated(object sender, LoadoutEventArgs e) { UpdateLoadoutInfo(e); }