public static IEnumerator OnLoadSceneControl(IEnumerator loader, string sceneName, LoadingScreenFade fadeMask) => new SceneLoadWrapper(loader, sceneName, ModEvents.ProcessScene);
public extern IEnumerator orig_LoadSceneControl(string sceneName, LoadingScreenFade fadeMask);
public new IEnumerator LoadSceneControl(string sceneName, LoadingScreenFade fadeMask) => ModEvents.LoadSceneControl(orig_LoadSceneControl(sceneName, fadeMask), sceneName, fadeMask);
public static IEnumerator LoadSceneControl(IEnumerator loader, string sceneName, LoadingScreenFade fadeMask) => OnLoadSceneControl?.InvokePassing(loader, sceneName, fadeMask) ?? loader;