//CLICK AND HOLD EMPTYING private void emptyTrash() { if (Input.GetMouseButton(0) && mouseover) { if (timeHeld > emptySpeed) { if (soundPlayed == false) { GetComponent <AudioSource> ().Play(); soundPlayed = true; } full = false; anim.SetBool("trash full", false); anim.Play("Growing", -1, 0f); anim.Play("Growing HL", -1, 0f); lastEmpty = timer.GetTimeElapsed(); } else { timeHeld += .02f; } } else { timeHeld = 0; soundPlayed = false; if (!load.click) { load.stopLoading(); } } }