public string Execute(string[] inputArgs) { string itemName = inputArgs[1]; string heroName = inputArgs[2]; var targetItem = LoadUtilities.LoadItemRepository().Get(itemName); var targetHero = LoadUtilities.LoadHeroRepository().Get(heroName); if (targetItem.GetType().FullName.Contains("Set")) { var itemFullName = targetItem.GetType().FullName; var typeHero = targetHero.GetType().Name; if (!itemFullName.Contains(typeHero)) { return($"Not compatible Set with {typeHero}"); } else { targetHero.Inventory.AddItem(targetItem); return($"Secsuful add Item: {itemName} to Hero: {heroName}"); } } else { targetHero.Inventory.AddItem(targetItem); return($"Secsuful add Item: {itemName} to Hero: {heroName}"); } }
public string Execute(string[] inputArgs) { string itemType = inputArgs[2]; ItemFactory itemFactory = new ItemFactory(); var item = itemFactory.Create(itemType); LoadUtilities.LoadItemRepository().Add(item); return($"Successful create new Item {itemType}"); }
public string Execute(string[] inputArgs) { string heroType = inputArgs[2]; string heroName = inputArgs[3]; HeroFactory heroFactory = new HeroFactory(); var hero = heroFactory.Create(heroType, heroName); LoadUtilities.LoadHeroRepository().Add(hero); return($"Successful create new Hero {heroType} - {heroName}"); }
public string Execute(string[] inputArgs) { string monsterType = inputArgs[2]; MonsterFactory monsterFactory = new MonsterFactory(); var monster = monsterFactory.Create(monsterType); LoadUtilities.LoadMonsterRepository().Add(monster); return($"Successful create new Monster {monsterType}"); }
public void Run() { LoadUtilities loadUtilities = new LoadUtilities(); string typeCommandAdd = "Add{0}"; string command = Console.ReadLine(); while (command != "End") { var commandInfo = command.Split(" ", StringSplitOptions.RemoveEmptyEntries); try { switch (commandInfo[0]) { case "Add": var currentCommand = string.Format(typeCommandAdd, commandInfo[1]); var typeCommand = Assembly.GetExecutingAssembly().GetTypes() .FirstOrDefault(x => x.Name.Contains(currentCommand)); var instance = Activator.CreateInstance(typeCommand); var method = typeCommand.GetMethod("Execute"); Console.WriteLine(method.Invoke(instance, new object[] { commandInfo })); break; case "AddItem": AddItemToHero addItemToHero = new AddItemToHero(); Console.WriteLine(addItemToHero.Execute(commandInfo)); break; case "Fight": var hero = LoadUtilities.LoadHeroRepository().Get("Darkkk"); FightCommand fightCommand = new FightCommand(); fightCommand.Execute(commandInfo); break; } } catch (ArgumentNullException ex) { Console.WriteLine(ex.Message); } command = Console.ReadLine(); } }
public string Execute(string[] inputArgs) { var heroName = inputArgs[1]; var monsterName = inputArgs[2]; var hero = LoadUtilities.LoadHeroRepository().Get(heroName); var monster = LoadUtilities.LoadMonsterRepository().Get(monsterName); while (true) { //Fight break; } if (true) { } return($"Winer...."); }