void Start() { // QualityPresets PopulateQualityPresetsDropdown(); PopulateGameResolutionDropdown(); OptionsMenuFullscreen.isOn = Screen.fullScreen; // Add listeners to all the allocated Buttons. AddListener(MainMenuContinue, delegate { LoadSaveController.LoadMainGame("saveGameTest.xml"); }); AddListener(MainMenuNewGame, delegate { LoadSaveController.LoadMainGame(""); }); AddListener(MainMenuOptions, delegate { ChangeMainMenuState(MainMenuState.OptionsMenu); }); AddListener(MainMenuQuit, Application.Quit); AddListener(OptionsMenuSave, SaveButton_OnClick); AddListener(OptionsMenuRevert, null); AddListener(OptionsMenuClose, delegate { ChangeMainMenuState(MainMenuState.MainMenu); }); }
void Start() { GetComponent <Button>().onClick.AddListener(delegate { LoadSaveController.LoadMainGame(tempSaveGameLocation); }); }