void ReleaseDesignerOutlets() { if (ProcButton != null) { ProcButton.Dispose(); ProcButton = null; } if (IdleLabel != null) { IdleLabel.Dispose(); IdleLabel = null; } if (IdleLevel != null) { IdleLevel.Dispose(); IdleLevel = null; } if (LoadLabel != null) { LoadLabel.Dispose(); LoadLabel = null; } if (LoadLevel != null) { LoadLevel.Dispose(); LoadLevel = null; } if (ReasonLabel != null) { ReasonLabel.Dispose(); ReasonLabel = null; } if (VarLabel != null) { VarLabel.Dispose(); VarLabel = null; } if (VarLevel != null) { VarLevel.Dispose(); VarLevel = null; } }