示例#1
0
        public void ShowLoadGear(ShowLoadGearEvent e, SingleNode <LoadGearComponent> loadGear)
        {
            LoadGearComponent component = loadGear.component;

            component.GearProgressBar.gameObject.SetActive(e.ShowProgress);
            component.GearProgressBar.ProgressValue = 0f;
            component.gameObject.SetActive(true);
        }
示例#2
0
        public void HideLoadGear(HideLoadGearEvent e, SingleNode <LoadGearComponent> loadGear)
        {
            LoadGearComponent component = loadGear.component;

            if (component.gameObject.activeInHierarchy)
            {
                component.Animator.SetTrigger("hide");
            }
        }