void AgreeTask() { //planetNameInGame.SetActive(false); Time.timeScale = 1; isOnPause = false; mainCamera.EnablePuzzleLock(false); currentPhase = UI_Phase.PlanetInfo; StartCoroutine(_WaitForCameraLock(lastActiveInfoPanel)); areYouSureScreen.style.display = DisplayStyle.None; pauseScreen.style.display = DisplayStyle.None; var planetName = backButtonScreen.Q <Label>("name-label"); planetName.style.display = DisplayStyle.None; //solveButton.SetActive(true); //dificultySwitcherScript.nextButton.GetComponent<Button>().interactable = true; //dificultySwitcherScript.prevButton.GetComponent<Button>().interactable = true; //pauseMenuBG.SetActive(false); //settingsMenu.SetActive(false); //pauseMenuCanvas.SetActive(false); loadGameScene.UnloadScene(); BackTask(); BackTask(); }
public void GoToMainMenu() { Destroy(GameObject.Find("AreYouSurePanel(Clone)")); planetNameInGame.SetActive(false); Time.timeScale = 1; isOnPause = false; mainCamera.EnablePuzzleLock(false); currentPhase = UI_Phase.PlanetInfo; StartCoroutine(_WaitForCameraLock(lastActiveInfoPanel)); solveButton.SetActive(true); dificultySwitcherScript.nextButton.GetComponent <Button>().interactable = true; dificultySwitcherScript.prevButton.GetComponent <Button>().interactable = true; pauseMenuBG.SetActive(false); settingsMenu.SetActive(false); pauseMenuCanvas.SetActive(false); loadGameScene.UnloadScene(); BackTask(); BackTask(); }