void Start() { LoadEnemyStatus les = new LoadEnemyStatus(); les.LoadEnemy(); StartUP(); VisibleUIManage.CloseMain_OpenCommand(); }
/// <summary> /// GameManager起動時、初期設定実行 /// </summary> void Start() { LoadEnemyStatus les = new LoadEnemyStatus(); les.LoadEnemy(EncountEnemy.intAreaLevel); StartUP(); VisibleUIManage.ManageStart_EndBattleStartClass(); }