static void Main(string[] args) { LivingPerson person = new LivingPerson(); //person.SetAge(33); //Console.WriteLine(person.GetAge()); //person.Age = 330; // Set //int whatAge = person.Age; // Get person.Age = 18; person.SomeMethod(10); }
static void Main(string[] args) { bool done = false; do { LivingPerson person = new LivingPerson(0); Console.Write($"Justera nuvarande ålder {person.Age}: "); int age = int.Parse(Console.ReadLine()); done = age > -1 && age < 121; if (done) { person.Age = age; } } while (!done); }
private int PerformAction(int currentState, object o) { switch (recognizedSentence) { case "get the coke from the shelf and bring it to me": //ejecutar la sm correspondiente GetCoke sm0 = new GetCoke(this.brain, this.cmdMan); sm0.Execute(); break; case "grasp the cereal from the kitchen table and detect a person": GraspCereal sm1 = new GraspCereal(this.brain, this.cmdMan); sm1.Execute(); break; case "take the jam from the side table and deliver it to the shelf": //ejecutar la sm correspondiente TakeJam sm2 = new TakeJam(this.brain, this.cmdMan); sm2.Execute(); break; case "find a person in the livingroom and answer a question": //ejecutar la sm correspondiente LivingPerson sm3 = new LivingPerson(this.brain, this.cmdMan); sm3.Execute(); break; case "find a person in the bedroom and say the name of your team": //ejecutar la sm correspondiente BedPerson sm4 = new BedPerson(this.brain, this.cmdMan); sm4.Execute(); break; case "look for a person in the hall and tell your name": //ejecutar la sm correspondiente HallPerson sm5 = new HallPerson(this.brain, this.cmdMan); sm5.Execute(); break; case "look for a person in the bedroom and answer a question": //ejecutar la sm correspondiente BedPersonQuestion sm6 = new BedPersonQuestion(this.brain, this.cmdMan); sm6.Execute(); break; } return (int)States.LeaveArena; }