public override void BumperHit(OrbiterBase other, bool rightSide) { Debug.Log("bonk"); if (other.GetType() == typeof(PlanetoidOrbiter) || other.GetType() == typeof(EnemyOrbitrer)) { life--; livesManager.DisableLife(maxLife - life - 1); Setup(); } else if (other.GetType() == typeof(OrbiterBase)) { currSpeed = 0; } }