private bool isGoldSplit()
        {
            int      splitIndex = state.CurrentSplitIndex - 1;
            TimeSpan?curSegment = LiveSplitStateHelper.GetPreviousSegmentTime(state, splitIndex, state.CurrentTimingMethod);

            return(state.Run[splitIndex].BestSegmentTime[state.CurrentTimingMethod] == null || curSegment < state.Run[splitIndex].BestSegmentTime[state.CurrentTimingMethod]);
        }
示例#2
0
        public string BuildMessage()
        {
            string ret       = Value;
            int    lastSplit = State.CurrentSplitIndex - 1;


            TimeSpan?deltaTime  = LiveSplitStateHelper.GetPreviousSegmentDelta(State, lastSplit, State.CurrentComparison, this.TimingMethod);
            TimeSpan?curSegment = LiveSplitStateHelper.GetPreviousSegmentTime(State, lastSplit, this.TimingMethod);

            if (!formatSet)
            {
                if (Accuracy == TimeAccuracy.Tenths)
                {
                    TimeFormat += "'.'f";
                }
                else if (Accuracy == TimeAccuracy.Hundredths)
                {
                    TimeFormat += "'.'ff";
                }
                else if (Accuracy == TimeAccuracy.Thousandths)
                {
                    TimeFormat += "'.'fff";
                }
                formatSet = true;
            }

            ret = ret.Replace("%t", curSegment.Value.ToString(TimeFormat));
            ret = ret.Replace("%n", State.Run[lastSplit].Name);
            if (deltaTime.HasValue)
            {
                ret = ret.Replace("%d", deltaTime.Value.ToString((deltaTime < TimeSpan.Zero ? "\\-" : "") + TimeFormat));
            }

            return(ret);
        }
示例#3
0
        private static RunState GetRunState(LiveSplitState state, int splitIndex)
        {
            if (splitIndex < 0)
            {
                return(RunState.Indetermined);
            }

            TimeSpan?curSegment = LiveSplitStateHelper.GetPreviousSegmentTime(state, splitIndex, state.CurrentTimingMethod);

            if (curSegment != null)
            {
                if (state.Run[splitIndex].BestSegmentTime[state.CurrentTimingMethod] == null || curSegment < state.Run[splitIndex].BestSegmentTime[state.CurrentTimingMethod])
                {
                    return(RunState.BestSegment);
                }
            }

            var timeDifference = state.Run[splitIndex].SplitTime[state.CurrentTimingMethod] - state.Run[splitIndex].Comparisons[state.CurrentComparison][state.CurrentTimingMethod];

            if (timeDifference == null)
            {
                return(RunState.Indetermined);
            }

            if (timeDifference < TimeSpan.Zero)
            {
                if (LiveSplitStateHelper.GetPreviousSegmentDelta(state, splitIndex, state.CurrentComparison, state.CurrentTimingMethod) > TimeSpan.Zero)
                {
                    return(RunState.AheadLosing);
                }

                return(RunState.AheadGaining);
            }

            if (LiveSplitStateHelper.GetPreviousSegmentDelta(state, splitIndex, state.CurrentComparison, state.CurrentTimingMethod) < TimeSpan.Zero)
            {
                return(RunState.BehindGaining);
            }

            return(RunState.BehindLosing);
        }
        private void State_OnSplit(object sender, EventArgs e)
        {
            if (State.CurrentPhase == TimerPhase.Ended)
            {
                if ((State.Run.Last().PersonalBestSplitTime[State.CurrentTimingMethod] == null || State.Run.Last().SplitTime[State.CurrentTimingMethod] < State.Run.Last().PersonalBestSplitTime[State.CurrentTimingMethod]) && Settings.PersonalBest)
                {
                    SendPayload("PersonalBest");
                }
                else
                {
                    if (Settings.NotAPersonalBest)
                    {
                        SendPayload("NotAPersonalBest");
                    }
                }
            }
            else
            {
                string payload = null;

                var splitIndex     = State.CurrentSplitIndex - 1;
                var timeDifference = State.Run[splitIndex].SplitTime[State.CurrentTimingMethod] - State.Run[splitIndex].Comparisons[State.CurrentComparison][State.CurrentTimingMethod];

                if (timeDifference != null)
                {
                    if (timeDifference < TimeSpan.Zero)
                    {
                        payload = "SplitAheadGaining";

                        if (LiveSplitStateHelper.GetPreviousSegmentDelta(State, splitIndex, State.CurrentComparison, State.CurrentTimingMethod) > TimeSpan.Zero)
                        {
                            payload = "SplitAheadLosing";
                        }
                    }
                    else
                    {
                        payload = "SplitBehindLosing";

                        if (LiveSplitStateHelper.GetPreviousSegmentDelta(State, splitIndex, State.CurrentComparison, State.CurrentTimingMethod) < TimeSpan.Zero)
                        {
                            payload = "SplitBehindGaining";
                        }
                    }
                }

                //Check for best segment
                TimeSpan?curSegment = LiveSplitStateHelper.GetPreviousSegmentTime(State, splitIndex, State.CurrentTimingMethod);

                if (curSegment != null)
                {
                    if (State.Run[splitIndex].BestSegmentTime[State.CurrentTimingMethod] == null || curSegment < State.Run[splitIndex].BestSegmentTime[State.CurrentTimingMethod])
                    {
                        payload = "BestSegment";
                    }
                }

                if (string.IsNullOrEmpty(payload))
                {
                    payload = "Split";
                }

                SendPayload(payload);
            }
        }
        protected void UpdateColumn(LiveSplitState state, SimpleLabel label, ColumnData data)
        {
            var comparison = data.Comparison == "Current Comparison" ? state.CurrentComparison : data.Comparison;

            if (!state.Run.Comparisons.Contains(comparison))
            {
                comparison = state.CurrentComparison;
            }

            var timingMethod = state.CurrentTimingMethod;

            if (data.TimingMethod == "Real Time")
            {
                timingMethod = TimingMethod.RealTime;
            }
            else if (data.TimingMethod == "Game Time")
            {
                timingMethod = TimingMethod.GameTime;
            }

            var type = data.Type;

            var splitIndex = state.Run.IndexOf(Split);

            if (splitIndex < state.CurrentSplitIndex)
            {
                if (type == ColumnType.SplitTime || type == ColumnType.SegmentTime)
                {
                    label.ForeColor = Settings.OverrideTimesColor ? Settings.BeforeTimesColor : state.LayoutSettings.TextColor;

                    if (type == ColumnType.SplitTime)
                    {
                        label.Text = TimeFormatter.Format(Split.SplitTime[timingMethod]);
                    }
                    else //SegmentTime
                    {
                        var segmentTime = LiveSplitStateHelper.GetPreviousSegmentTime(state, splitIndex, timingMethod);
                        label.Text = TimeFormatter.Format(segmentTime);
                    }
                }

                if (type == ColumnType.DeltaorSplitTime || type == ColumnType.Delta)
                {
                    var deltaTime = Split.SplitTime[timingMethod] - Split.Comparisons[comparison][timingMethod];
                    var color     = LiveSplitStateHelper.GetSplitColor(state, deltaTime, splitIndex, true, true, comparison, timingMethod);
                    if (color == null)
                    {
                        color = Settings.OverrideTimesColor ? Settings.BeforeTimesColor : state.LayoutSettings.TextColor;
                    }
                    label.ForeColor = color.Value;

                    if (type == ColumnType.DeltaorSplitTime)
                    {
                        if (deltaTime != null)
                        {
                            label.Text = DeltaTimeFormatter.Format(deltaTime);
                        }
                        else
                        {
                            label.Text = TimeFormatter.Format(Split.SplitTime[timingMethod]);
                        }
                    }
                    else if (type == ColumnType.Delta)
                    {
                        label.Text = DeltaTimeFormatter.Format(deltaTime);
                    }
                }
                else if (type == ColumnType.SegmentDeltaorSegmentTime || type == ColumnType.SegmentDelta)
                {
                    var segmentDelta = LiveSplitStateHelper.GetPreviousSegmentDelta(state, splitIndex, comparison, timingMethod);
                    var color        = LiveSplitStateHelper.GetSplitColor(state, segmentDelta, splitIndex, false, true, comparison, timingMethod);
                    if (color == null)
                    {
                        color = Settings.OverrideTimesColor ? Settings.BeforeTimesColor : state.LayoutSettings.TextColor;
                    }
                    label.ForeColor = color.Value;

                    if (type == ColumnType.SegmentDeltaorSegmentTime)
                    {
                        if (segmentDelta != null)
                        {
                            label.Text = DeltaTimeFormatter.Format(segmentDelta);
                        }
                        else
                        {
                            label.Text = TimeFormatter.Format(LiveSplitStateHelper.GetPreviousSegmentTime(state, splitIndex, timingMethod));
                        }
                    }
                    else if (type == ColumnType.SegmentDelta)
                    {
                        label.Text = DeltaTimeFormatter.Format(segmentDelta);
                    }
                }
            }
            else
            {
                if (type == ColumnType.SplitTime || type == ColumnType.SegmentTime || type == ColumnType.DeltaorSplitTime || type == ColumnType.SegmentDeltaorSegmentTime)
                {
                    if (Split == state.CurrentSplit)
                    {
                        label.ForeColor = Settings.OverrideTimesColor ? Settings.CurrentTimesColor : state.LayoutSettings.TextColor;
                    }
                    else
                    {
                        label.ForeColor = Settings.OverrideTimesColor ? Settings.AfterTimesColor : state.LayoutSettings.TextColor;
                    }

                    if (type == ColumnType.SplitTime || type == ColumnType.DeltaorSplitTime)
                    {
                        label.Text = TimeFormatter.Format(Split.Comparisons[comparison][timingMethod]);
                    }
                    else //SegmentTime or SegmentTimeorSegmentDeltaTime
                    {
                        var previousTime = TimeSpan.Zero;
                        for (var index = splitIndex - 1; index >= 0; index--)
                        {
                            var comparisonTime = state.Run[index].Comparisons[comparison][timingMethod];
                            if (comparisonTime != null)
                            {
                                previousTime = comparisonTime.Value;
                                break;
                            }
                        }
                        label.Text = TimeFormatter.Format(Split.Comparisons[comparison][timingMethod] - previousTime);
                    }
                }

                //Live Delta
                var splitDelta = type == ColumnType.DeltaorSplitTime || type == ColumnType.Delta;
                var bestDelta  = LiveSplitStateHelper.CheckLiveDelta(state, splitDelta, comparison, timingMethod);
                if (bestDelta != null && Split == state.CurrentSplit &&
                    (type == ColumnType.DeltaorSplitTime || type == ColumnType.Delta || type == ColumnType.SegmentDeltaorSegmentTime || type == ColumnType.SegmentDelta))
                {
                    if (splitDelta) //DeltaorSplitTime or Delta
                    {
                        label.Text = DeltaTimeFormatter.Format(bestDelta);
                    }
                    else //SegmentDeltaorSegmentTime or SegmentDelta
                    {
                        label.Text = DeltaTimeFormatter.Format(LiveSplitStateHelper.GetLiveSegmentDelta(state, splitIndex, comparison, timingMethod));
                    }

                    label.ForeColor = Settings.OverrideDeltasColor ? Settings.DeltasColor : state.LayoutSettings.TextColor;
                }
                else if (type == ColumnType.Delta || type == ColumnType.SegmentDelta)
                {
                    label.Text = "";
                }
            }
        }
示例#6
0
        private Image GetIcon(LiveSplitState state, int splitIndex, out bool customizedIcon)
        {
            var icon = Split.Icon;

            customizedIcon = true;

            if (this.Settings.DisplayIcons)
            {
                var attemptIconOverride        = false;
                var currentSegmantHasBeenSplit = (state.CurrentSplitIndex > splitIndex);
                var updateBasedOnCurrentRun    = (this.Settings.GradedIconsApplicationState == GradedIconsApplicationState.ComparisonAndCurrentRun ||
                                                  this.Settings.GradedIconsApplicationState == GradedIconsApplicationState.CurrentRun);

                var updateBasedOnComparison = (this.Settings.GradedIconsApplicationState == GradedIconsApplicationState.ComparisonAndCurrentRun ||
                                               this.Settings.GradedIconsApplicationState == GradedIconsApplicationState.Comparison);

                if (updateBasedOnComparison)
                {
                    attemptIconOverride = true;
                }
                else if (updateBasedOnCurrentRun && currentSegmantHasBeenSplit)
                {
                    attemptIconOverride = true;
                }

                // If this split has already gone past:
                if (attemptIconOverride)
                {
                    var splitState          = SplitState.Unknown;
                    var previousSegmentTime = LiveSplitStateHelper.GetPreviousSegmentTime(state, splitIndex, state.CurrentTimingMethod);

                    var overrideAsSkippedPBSplit = false;

                    // Use the skipped split icon if they specified to override for the current run
                    // if the segment has been split (and skipped)
                    if (previousSegmentTime == null &&
                        currentSegmantHasBeenSplit &&
                        updateBasedOnCurrentRun)
                    {
                        overrideAsSkippedPBSplit = true;
                    }
                    // Use the skipped split icon if they specified to override compared to the PB
                    else if (updateBasedOnComparison)
                    {
                        // Don't override whatever's in PB if they've split this segment and specificed to update on teh current run
                        // We don't want a skipped PB segment to cause a "return" later on here.
                        if (!(currentSegmantHasBeenSplit && updateBasedOnCurrentRun))
                        {
                            // the PB was a skipped split?
                            var PBSplit = state.Run[splitIndex];
                            if (PBSplit != null)
                            {
                                var PBSplittime = PBSplit.PersonalBestSplitTime;
                                if (state.CurrentTimingMethod == TimingMethod.GameTime)
                                {
                                    overrideAsSkippedPBSplit = (PBSplittime.GameTime == null);
                                }
                                else if (state.CurrentTimingMethod == TimingMethod.RealTime)
                                {
                                    overrideAsSkippedPBSplit = (PBSplittime.RealTime == null);
                                }
                            }
                        }
                    }

                    if (overrideAsSkippedPBSplit &&
                        this.Settings.SkippedSplitIcon != null &&
                        this.Settings.SkippedSplitIcon.IconState == GradedIconState.Default)
                    {
                        if (string.IsNullOrWhiteSpace(this.Settings.SkippedSplitIcon.Base64Bytes))
                        {
                            icon = null;
                        }
                        else
                        {
                            // It was a skipped split
                            Image cached;
                            if (!GradedIcons.TryGetValue(this.Settings.SkippedSplitIcon.Base64Bytes + "_ss", out cached))
                            {
                                icon = getBitmapFromBase64(this.Settings.SkippedSplitIcon.Base64Bytes);
                                GradedIcons.Add(this.Settings.SkippedSplitIcon.Base64Bytes + "_ss", icon);
                            }
                            else
                            {
                                icon = cached;
                            }
                        }

                        customizedIcon = true;
                        return(icon);
                    }


                    var getCurrentSplitPercentageBehindBestSegment = new Func <decimal>(() =>
                    {
                        // say your best segment is 100s
                        // it makes sense to do like < 105 = A
                        // < 110 = B
                        // 0.05 = (105-100)/100
                        double bestMilliseconds = 0;
                        if (state.CurrentTimingMethod == TimingMethod.GameTime)
                        {
                            bestMilliseconds = Split.BestSegmentTime.GameTime?.TotalMilliseconds ?? 0;
                        }
                        else if (state.CurrentTimingMethod == TimingMethod.RealTime)
                        {
                            bestMilliseconds = Split.BestSegmentTime.RealTime?.TotalMilliseconds ?? 0;
                        }

                        // No current best segment, gold split guaranteed A+?
                        if (bestMilliseconds <= 0)
                        {
                            return(0);
                        }

                        double currentMilliseconds = 0;
                        if (currentSegmantHasBeenSplit && updateBasedOnCurrentRun)
                        {
                            if (previousSegmentTime != null)
                            {
                                currentMilliseconds = previousSegmentTime.Value.TotalMilliseconds;
                            }
                        }
                        else
                        {
                            double personalBestTimeMilliseconds = 0;
                            double priorsplitMilliseconds       = 0;
                            if (state.CurrentTimingMethod == TimingMethod.GameTime)
                            {
                                personalBestTimeMilliseconds = Split.PersonalBestSplitTime.GameTime?.TotalMilliseconds ?? 0;
                                if (splitIndex > 0) // At index 0, there is no prior split, and the PB split IS the total ms for it
                                {
                                    priorsplitMilliseconds = state.Run[splitIndex - 1].PersonalBestSplitTime.GameTime?.TotalMilliseconds ?? 0;
                                }
                            }
                            else if (state.CurrentTimingMethod == TimingMethod.RealTime)
                            {
                                personalBestTimeMilliseconds = Split.PersonalBestSplitTime.RealTime?.TotalMilliseconds ?? 0;
                                if (splitIndex > 0) // At index 0, there is no prior split, and the PB split IS the total ms for it
                                {
                                    priorsplitMilliseconds = state.Run[splitIndex - 1].PersonalBestSplitTime.RealTime?.TotalMilliseconds ?? 0;
                                }
                            }

                            currentMilliseconds = (personalBestTimeMilliseconds - priorsplitMilliseconds);
                        }

                        // you were super amazing or i messed up:
                        if (currentMilliseconds <= 0)
                        {
                            return(-1);
                        }

                        return(Convert.ToDecimal((((currentMilliseconds - bestMilliseconds) / bestMilliseconds) * ((double)100))));
                    });

                    if ((!string.IsNullOrWhiteSpace(this.Settings.BehindLosingTimeIcon.Base64Bytes) &&
                         this.Settings.BehindLosingTimeIcon.IconState == GradedIconState.Default) ||
                        (!string.IsNullOrWhiteSpace(this.Settings.BehindGainingTimeIcon.Base64Bytes) &&
                         this.Settings.BehindGainingTimeIcon.IconState == GradedIconState.Default) ||
                        (!string.IsNullOrWhiteSpace(this.Settings.AheadLosingTimeIcon.Base64Bytes) &&
                         this.Settings.AheadLosingTimeIcon.IconState == GradedIconState.Default) ||
                        (!string.IsNullOrWhiteSpace(this.Settings.AheadGainingTimeIcon.Base64Bytes) &&
                         this.Settings.AheadGainingTimeIcon.IconState == GradedIconState.Default) ||
                        (!string.IsNullOrWhiteSpace(this.Settings.BestSegmentIcon.Base64Bytes) &&
                         this.Settings.BestSegmentIcon.IconState == GradedIconState.Default))
                    {
                        var segmentDelta = LiveSplitStateHelper.GetPreviousSegmentDelta(state, splitIndex, state.CurrentComparison, state.CurrentTimingMethod);
                        splitState = this.GetSplitState(state, segmentDelta, splitIndex, state.CurrentComparison, state.CurrentTimingMethod);
                    }

                    var iconToUse = SplitState.Unknown;

                    if (!string.IsNullOrWhiteSpace(this.Settings.BehindLosingTimeIcon.Base64Bytes) &&
                        this.Settings.BehindLosingTimeIcon.IconState != GradedIconState.Disabled)
                    {
                        if (this.Settings.BehindLosingTimeIcon.IconState == GradedIconState.Default && splitState == SplitState.BehindLosing)
                        {
                            iconToUse = splitState;
                        }
                        else if (this.Settings.BehindLosingTimeIcon.IconState == GradedIconState.PercentageSplit)
                        {
                            var percentage = getCurrentSplitPercentageBehindBestSegment();
                            if (percentage < this.Settings.BehindLosingTimeIcon.PercentageBehind)
                            {
                                iconToUse = SplitState.BehindLosing;
                            }
                        }
                    }

                    if (!string.IsNullOrWhiteSpace(this.Settings.BehindGainingTimeIcon.Base64Bytes) &&
                        this.Settings.BehindGainingTimeIcon.IconState != GradedIconState.Disabled)
                    {
                        if (this.Settings.BehindGainingTimeIcon.IconState == GradedIconState.Default && splitState == SplitState.BehindGaining)
                        {
                            iconToUse = splitState;
                        }
                        else if (this.Settings.BehindGainingTimeIcon.IconState == GradedIconState.PercentageSplit)
                        {
                            var percentage = getCurrentSplitPercentageBehindBestSegment();
                            if (percentage < this.Settings.BehindGainingTimeIcon.PercentageBehind)
                            {
                                iconToUse = SplitState.BehindGaining;
                            }
                        }
                    }

                    if (!string.IsNullOrWhiteSpace(this.Settings.AheadLosingTimeIcon.Base64Bytes) &&
                        this.Settings.AheadLosingTimeIcon.IconState != GradedIconState.Disabled)
                    {
                        if (this.Settings.AheadLosingTimeIcon.IconState == GradedIconState.Default && splitState == SplitState.AheadLosing)
                        {
                            iconToUse = splitState;
                        }
                        else if (this.Settings.AheadLosingTimeIcon.IconState == GradedIconState.PercentageSplit)
                        {
                            var percentage = getCurrentSplitPercentageBehindBestSegment();
                            if (percentage < this.Settings.AheadLosingTimeIcon.PercentageBehind)
                            {
                                iconToUse = SplitState.AheadLosing;
                            }
                        }
                    }

                    if (!string.IsNullOrWhiteSpace(this.Settings.AheadGainingTimeIcon.Base64Bytes) &&
                        this.Settings.AheadGainingTimeIcon.IconState != GradedIconState.Disabled)
                    {
                        if (this.Settings.AheadGainingTimeIcon.IconState == GradedIconState.Default && splitState == SplitState.AheadGaining)
                        {
                            iconToUse = splitState;
                        }
                        else if (this.Settings.AheadGainingTimeIcon.IconState == GradedIconState.PercentageSplit)
                        {
                            var percentage = getCurrentSplitPercentageBehindBestSegment();
                            if (percentage < this.Settings.AheadGainingTimeIcon.PercentageBehind)
                            {
                                iconToUse = SplitState.AheadGaining;
                            }
                        }
                    }

                    if (!string.IsNullOrWhiteSpace(this.Settings.BestSegmentIcon.Base64Bytes) &&
                        this.Settings.BestSegmentIcon.IconState != GradedIconState.Disabled)
                    {
                        if (this.Settings.BestSegmentIcon.IconState == GradedIconState.Default && splitState == SplitState.BestSegment)
                        {
                            iconToUse = splitState;
                        }
                        else if (this.Settings.BestSegmentIcon.IconState == GradedIconState.PercentageSplit)
                        {
                            var percentage = getCurrentSplitPercentageBehindBestSegment();

                            if (percentage < this.Settings.BestSegmentIcon.PercentageBehind)
                            {
                                iconToUse = SplitState.BestSegment;
                            }
                        }
                    }

                    if (iconToUse == SplitState.BestSegment)
                    {
                        Image cached;
                        if (!GradedIcons.TryGetValue(this.Settings.BestSegmentIcon.Base64Bytes + "_1", out cached))
                        {
                            icon = getBitmapFromBase64(this.Settings.BestSegmentIcon.Base64Bytes);
                            GradedIcons.Add(this.Settings.BestSegmentIcon.Base64Bytes + "_1", icon);
                        }
                        else
                        {
                            icon = cached;
                        }

                        customizedIcon = true;
                    }
                    else if (iconToUse == SplitState.AheadGaining)
                    {
                        Image cached;
                        if (!GradedIcons.TryGetValue(this.Settings.AheadGainingTimeIcon.Base64Bytes + "_2", out cached))
                        {
                            icon = getBitmapFromBase64(this.Settings.AheadGainingTimeIcon.Base64Bytes);
                            GradedIcons.Add(this.Settings.AheadGainingTimeIcon.Base64Bytes + "_2", icon);
                        }
                        else
                        {
                            icon = cached;
                        }

                        customizedIcon = true;
                    }
                    else if (iconToUse == SplitState.AheadLosing)
                    {
                        Image cached;
                        if (!GradedIcons.TryGetValue(this.Settings.AheadLosingTimeIcon.Base64Bytes + "_3", out cached))
                        {
                            icon = getBitmapFromBase64(this.Settings.AheadLosingTimeIcon.Base64Bytes);
                            GradedIcons.Add(this.Settings.AheadLosingTimeIcon.Base64Bytes + "_3", icon);
                        }
                        else
                        {
                            icon = cached;
                        }

                        customizedIcon = true;
                    }
                    else if (iconToUse == SplitState.BehindGaining)
                    {
                        Image cached;
                        if (!GradedIcons.TryGetValue(this.Settings.BehindGainingTimeIcon.Base64Bytes + "_4", out cached))
                        {
                            icon = getBitmapFromBase64(this.Settings.BehindGainingTimeIcon.Base64Bytes);
                            GradedIcons.Add(this.Settings.BehindGainingTimeIcon.Base64Bytes + "_4", icon);
                        }
                        else
                        {
                            icon = cached;
                        }

                        customizedIcon = true;
                    }
                    else if (iconToUse == SplitState.BehindLosing)
                    {
                        Image cached;
                        if (!GradedIcons.TryGetValue(this.Settings.BehindLosingTimeIcon.Base64Bytes + "_5", out cached))
                        {
                            icon = getBitmapFromBase64(this.Settings.BehindLosingTimeIcon.Base64Bytes);
                            GradedIcons.Add(this.Settings.BehindLosingTimeIcon.Base64Bytes + "_5", icon);
                        }
                        else
                        {
                            icon = cached;
                        }

                        customizedIcon = true;
                    }
                }
            }

            return(icon);
        }
示例#7
0
        private void State_OnSplit(object sender, EventArgs e)
        {
            if (State.CurrentPhase == TimerPhase.Ended)
            {
                if (State.Run.Last().PersonalBestSplitTime[State.CurrentTimingMethod] == null || State.Run.Last().SplitTime[State.CurrentTimingMethod] < State.Run.Last().PersonalBestSplitTime[State.CurrentTimingMethod])
                {
                    PlaySound(Settings.PersonalBest, Settings.PersonalBestVolume);
                }
                else
                {
                    PlaySound(Settings.NotAPersonalBest, Settings.NotAPersonalBestVolume);
                }
            }
            else
            {
                var path   = string.Empty;
                int volume = Settings.SplitVolume;

                var splitIndex     = State.CurrentSplitIndex - 1;
                var timeDifference = State.Run[splitIndex].SplitTime[State.CurrentTimingMethod] - State.Run[splitIndex].Comparisons[State.CurrentComparison][State.CurrentTimingMethod];

                if (timeDifference != null)
                {
                    if (timeDifference < TimeSpan.Zero)
                    {
                        path   = Settings.SplitAheadGaining;
                        volume = Settings.SplitAheadGainingVolume;

                        if (LiveSplitStateHelper.GetPreviousSegmentDelta(State, splitIndex, State.CurrentComparison, State.CurrentTimingMethod) > TimeSpan.Zero)
                        {
                            path   = Settings.SplitAheadLosing;
                            volume = Settings.SplitAheadLosingVolume;
                        }
                    }
                    else
                    {
                        path   = Settings.SplitBehindLosing;
                        volume = Settings.SplitBehindLosingVolume;

                        if (LiveSplitStateHelper.GetPreviousSegmentDelta(State, splitIndex, State.CurrentComparison, State.CurrentTimingMethod) < TimeSpan.Zero)
                        {
                            path   = Settings.SplitBehindGaining;
                            volume = Settings.SplitBehindGainingVolume;
                        }
                    }
                }

                //Check for best segment
                TimeSpan?curSegment = LiveSplitStateHelper.GetPreviousSegmentTime(State, splitIndex, State.CurrentTimingMethod);

                if (curSegment != null)
                {
                    if (State.Run[splitIndex].BestSegmentTime[State.CurrentTimingMethod] == null || curSegment < State.Run[splitIndex].BestSegmentTime[State.CurrentTimingMethod])
                    {
                        path   = Settings.BestSegment;
                        volume = Settings.BestSegmentVolume;
                    }
                }

                if (string.IsNullOrEmpty(path))
                {
                    path = Settings.Split;
                }

                PlaySound(path, volume);
            }
        }