private void butItem_Ok_Click(object sender, EventArgs e) { // Adiciona o item if (cmbDrop_Item.SelectedIndex >= 0) { Lists.Structures.NPC_Drop Drop = new Lists.Structures.NPC_Drop((short)(cmbDrop_Item.SelectedIndex + 1), (short)numDrop_Amount.Value, (byte)numDrop_Chance.Value); Selected.Drop.Add(Drop); lstDrop.Items.Add(Drop_String(Drop)); grpDrop_Add.Visible = false; } }
private string Drop_String(Lists.Structures.NPC_Drop Drop) { return(Globals.Numbering(Drop.Item_Num, Lists.Item.GetUpperBound(0), Lists.Item[Drop.Item_Num].Name + " [" + Drop.Amount + "x, " + Drop.Chance + "%]")); }