示例#1
0
        public static void DoThingFilterConfigWindow(Rect rect, ref Vector2 scrollPosition, ref ThingFilter filter, ThingFilter parentFilter = null, ThingFilter defaultFilter = null, int openMask = 1)
        {
            Widgets.DrawMenuSection(rect);
            Text.Font = GameFont.Tiny;
            float num   = rect.width - 2f;
            Rect  rect2 = new Rect(rect.x + 1f, rect.y + 1f, num / 2f, buttonHeight);

            if (Widgets.ButtonText(rect2, "ClearAll".Translate(), true, false, true))
            {
                filter.SetDisallowAll(null, null);
                SoundDefOf.Checkbox_TurnedOff.PlayOneShotOnCamera(null);
            }
            Rect rect3 = new Rect(rect2.xMax + 1f, rect2.y, rect.xMax - 1f - (rect2.xMax + 1f), buttonHeight);

            if (Widgets.ButtonText(rect3, "AllowAll".Translate(), true, false, true))
            {
                filter.SetAllowAll(parentFilter);
                SoundDefOf.Checkbox_TurnedOn.PlayOneShotOnCamera(null);
            }
            Text.Font = GameFont.Small;
            rect.yMin = rect2.yMax;
            TreeNode_ThingCategory node = ThingCategoryNodeDatabase.RootNode;

            if (parentFilter != null)
            {
                node = parentFilter.DisplayRootCategory;
            }
            Rect viewRect   = new Rect(0f, 0f, rect.width - 17f, viewHeight);
            Rect scrollrect = new Rect(rect.x, rect.y, rect.width - 1f, rect.height - buttonHeight - 1f);

            Widgets.BeginScrollView(scrollrect, ref scrollPosition, viewRect, true);
            float num2  = 2f;
            float num3  = num2;
            Rect  rect4 = new Rect(0f, num2, viewRect.width, 9999f);
            Listing_TreeThingFilter listing_TreeThingFilter = new Listing_TreeThingFilter(filter, parentFilter, null, null, null);

            listing_TreeThingFilter.Begin(rect4);
            listing_TreeThingFilter.DoCategoryChildren(node, 0, openMask, null, true);
            listing_TreeThingFilter.End();
            if (Event.current.type == EventType.Layout)
            {
                viewHeight = num3 + listing_TreeThingFilter.CurHeight + 90f;
            }
            Widgets.EndScrollView();
            Rect buttonRect = new Rect(rect.x + 1f, rect.y + 1f, num, buttonHeight);

            buttonRect.height   = 24f;
            buttonRect.position = new Vector2(buttonRect.position.x, rect.yMax - buttonHeight - 1f);
            bool clicked = Widgets.ButtonText(buttonRect, "Reset");

            if (clicked && defaultFilter != null)
            {
                filter = defaultFilter;
            }
        }
示例#2
0
        public static void DoThingFilterConfigWindow(Rect rect, ref Vector2 scrollPosition, ThingFilter filter, ThingFilter parentFilter = null, int openMask = 1, IEnumerable <ThingDef> forceHiddenDefs = null, IEnumerable <SpecialThingFilterDef> forceHiddenFilters = null, List <ThingDef> suppressSmallVolumeTags = null)
        {
            Widgets.DrawMenuSection(rect);
            Text.Font = GameFont.Tiny;
            float num   = rect.width - 2f;
            Rect  rect2 = new Rect(rect.x + 1f, rect.y + 1f, num / 2f, 24f);

            if (Widgets.ButtonText(rect2, "ClearAll".Translate()))
            {
                filter.SetDisallowAll(forceHiddenDefs, forceHiddenFilters);
            }
            Rect rect3 = new Rect(rect2.xMax + 1f, rect2.y, rect.xMax - 1f - (rect2.xMax + 1f), 24f);

            if (Widgets.ButtonText(rect3, "AllowAll".Translate()))
            {
                filter.SetAllowAll(parentFilter);
            }
            Text.Font = GameFont.Small;
            rect.yMin = rect2.yMax;
            Rect viewRect = new Rect(0f, 0f, rect.width - 16f, viewHeight);

            Widgets.BeginScrollView(rect, ref scrollPosition, viewRect);
            float num2 = 2f;

            DrawHitPointsFilterConfig(ref num2, viewRect.width, filter);
            DrawQualityFilterConfig(ref num2, viewRect.width, filter);
            DrawMarketValueFilterConfig(ref num2, viewRect.width, filter);
            float num3  = num2;
            Rect  rect4 = new Rect(0f, num2, viewRect.width, 9999f);
            Listing_TreeThingFilter listing_TreeThingFilter = new Listing_TreeThingFilter(filter, parentFilter, forceHiddenDefs, forceHiddenFilters, suppressSmallVolumeTags);

            listing_TreeThingFilter.Begin(rect4);
            TreeNode_ThingCategory node = ThingCategoryNodeDatabase.RootNode;

            if (parentFilter != null)
            {
                node = parentFilter.DisplayRootCategory;
            }
            listing_TreeThingFilter.DoCategoryChildren(node, 0, openMask, true);
            listing_TreeThingFilter.End();
            if (Event.current.type == EventType.Layout)
            {
                viewHeight = num3 + listing_TreeThingFilter.CurHeight + 90f;
            }
            Widgets.EndScrollView();
        }
        public void DoThingFilterConfigWindow(Rect canvas, ref Vector2 scrollPosition, ThingFilter filter,
                                              ThingFilter parentFilter = null, int openMask = 1,
                                              bool buttonsAtBottom     = false)
        {
            // respect your bounds!
            GUI.BeginGroup(canvas);
            canvas = canvas.AtZero();

            // set up buttons
            Text.Font = GameFont.Tiny;
            float width           = canvas.width - 2f;
            var   clearButtonRect = new Rect(canvas.x + 1f, canvas.y + 1f, width / 2f, 24f);
            var   allButtonRect   = new Rect(clearButtonRect.xMax + 1f, clearButtonRect.y, width / 2f, 24f);

            // offset canvas position for buttons.
            if (buttonsAtBottom)
            {
                clearButtonRect.y = canvas.height - clearButtonRect.height;
                allButtonRect.y   = canvas.height - clearButtonRect.height;
                canvas.yMax      -= clearButtonRect.height;
            }
            else
            {
                canvas.yMin = clearButtonRect.height;
            }

            // draw buttons + logic
            if (Widgets.ButtonTextSubtle(clearButtonRect, "ClearAll".Translate()))
            {
                filter.SetDisallowAll();
            }
            if (Widgets.ButtonTextSubtle(allButtonRect, "AllowAll".Translate()))
            {
                filter.SetAllowAll(parentFilter);
            }
            Text.Font = GameFont.Small;

            // do list
            var curY     = 2f;
            var viewRect = new Rect(0f, 0f, canvas.width - ScrollbarWidth, viewHeight);

            // scrollview
            Widgets.BeginScrollView(canvas, ref scrollPosition, viewRect);

            // slider(s)
            DrawHitPointsFilterConfig(ref curY, viewRect.width, filter);
            DrawQualityFilterConfig(ref curY, viewRect.width, filter);

            // main listing
            var listingRect            = new Rect(0f, curY, viewRect.width, 9999f);
            var listingTreeThingFilter = new Listing_TreeThingFilter(filter, parentFilter, null, null, null);

            listingTreeThingFilter.Begin(listingRect);
            TreeNode_ThingCategory node = ThingCategoryNodeDatabase.RootNode;

            if (parentFilter != null)
            {
                if (parentFilter.DisplayRootCategory == null)
                {
                    parentFilter.RecalculateDisplayRootCategory();
                }
                node = parentFilter.DisplayRootCategory;
            }

            // draw the actual thing
            listingTreeThingFilter.DoCategoryChildren(node, 0, openMask, Find.CurrentMap, true);
            listingTreeThingFilter.End();

            // update height.
            viewHeight = curY + listingTreeThingFilter.CurHeight;
            Widgets.EndScrollView();
            GUI.EndGroup();
        }