public void StopMusic() { if (playbackThread != null) { //Stop the music. //abortMusic = true; //stopResetEvent.Reset(); //stopResetEvent.WaitOne(); if (loadedStream != IntPtr.Zero) { currentSong = null; lock (audioDataCache) { for (int i = 0; i < audioDataCache.Count; i++) { if (audioDataCache.ValueByIndex(i).AudioStreamPointer == loadedStream) { audioDataCache.ValueByIndex(i).AudioStreamPointer = IntPtr.Zero; } } } Bass.BASS_StreamFree(loadedStream); Bass.BASS_ChannelStop(loadedStream); loadedStream = IntPtr.Zero; } if (playbackThread != null) { playbackThread.Abort(); playbackThread = null; } } }
public GnpClient GetGnpClient(TClientID clientID) { int index = clients.IndexOfKey(clientID); if (index > -1) { return(clients.ValueByIndex(index)); } else { return(null); } }
private IEnumerable <IMap> GetBorderingMaps(ListPair <IMap, Object[]> borderingMapCollection, IMap centralMap) { int mapIndex = borderingMapCollection.IndexOfKey(centralMap); if (mapIndex > -1) { Object[] maps = borderingMapCollection.ValueByIndex(mapIndex); foreach (IMap map in maps) { if (map != null) { yield return(map); } } } else { Object[] maps = new object[9]; for (int borderingMapID = 0; borderingMapID < 9; borderingMapID++) { if (MapManager.IsBorderingMapLoaded(centralMap, (Enums.MapID)borderingMapID)) { IMap borderingMap = MapManager.RetrieveBorderingMap(centralMap, (Enums.MapID)borderingMapID, true); if (borderingMap != null) { maps[borderingMapID] = borderingMap; yield return(borderingMap); } } } borderingMapCollection.Add(centralMap, maps); } }
public Inventory(ListPair<int, DataManager.Characters.InventoryItem> loadedInventory) { items = new ListPair<int, InventoryItem>(); for (int i = 0; i < loadedInventory.Count; i++) { items.Add(loadedInventory.KeyByIndex(i), new InventoryItem(loadedInventory.ValueByIndex(i))); } }
public Inventory(ListPair <int, DataManager.Characters.InventoryItem> loadedInventory) { items = new ListPair <int, InventoryItem>(); for (int i = 0; i < loadedInventory.Count; i++) { items.Add(loadedInventory.KeyByIndex(i), new InventoryItem(loadedInventory.ValueByIndex(i))); } }
public static Party FindParty(string partyID) { Party party = null; rwLock.EnterReadLock(); try { int partyIndex = parties.IndexOfKey(partyID); if (partyIndex > -1) { party = parties.ValueByIndex(partyIndex); } } finally { rwLock.ExitReadLock(); } return(party); }
/// <summary> /// Finds a connected players index based on their player id /// </summary> /// <param name="playerID">The id of the player to find</param> /// <returns>The players index if found; otherwise, returns -1</returns> public static TcpClientIdentifier FindTcpID(string playerID) { rwLock.EnterReadLock(); try { int index = playerIDToTcpIDList.IndexOfKey(playerID); if (index > -1) { return(playerIDToTcpIDList.ValueByIndex(index)); } else { return(null); } } finally { rwLock.ExitReadLock(); } }
private IEnumerable <Client> GetMapClients(ListPair <IMap, List <Client> > clientCollection, IMap map) { int mapIndex = clientCollection.IndexOfKey(map); if (mapIndex > -1) { List <Client> clients = clientCollection.ValueByIndex(mapIndex); foreach (Client client in clients) { yield return(client); } } else { List <Client> clients = new List <Client>(); foreach (Client client in map.GetClients()) { clients.Add(client); yield return(client); } clientCollection.Add(map, clients); } }
private IEnumerable<Client> GetMapClients(ListPair<IMap, List<Client>> clientCollection, IMap map) { int mapIndex = clientCollection.IndexOfKey(map); if (mapIndex > -1) { List<Client> clients = clientCollection.ValueByIndex(mapIndex); foreach (Client client in clients) { yield return client; } } else { List<Client> clients = new List<Client>(); foreach (Client client in map.GetClients()) { clients.Add(client); yield return client; } clientCollection.Add(map, clients); } }
private IEnumerable<IMap> GetBorderingMaps(ListPair<IMap, Object[]> borderingMapCollection, IMap centralMap) { int mapIndex = borderingMapCollection.IndexOfKey(centralMap); if (mapIndex > -1) { Object[] maps = borderingMapCollection.ValueByIndex(mapIndex); foreach (IMap map in maps) { if (map != null) { yield return map; } } } else { Object[] maps = new object[9]; for (int borderingMapID = 0; borderingMapID < 9; borderingMapID++) { if (MapManager.IsBorderingMapLoaded(centralMap, (Enums.MapID)borderingMapID)) { IMap borderingMap = MapManager.RetrieveBorderingMap(centralMap, (Enums.MapID)borderingMapID, true); if (borderingMap != null) { maps[borderingMapID] = borderingMap; yield return borderingMap; } } } borderingMapCollection.Add(centralMap, maps); } }
public static void SavePlayerInventoryUpdates(MySql database, string charID, ListPair<int, Characters.InventoryItem> updateList) { for (int i = 0; i < updateList.Count; i++) { Characters.InventoryItem invItem = updateList.ValueByIndex(i); database.UpdateOrInsert("inventory", new IDataColumn[] { database.CreateColumn(false, "CharID", charID), database.CreateColumn(false, "ItemSlot", updateList.KeyByIndex(i).ToString()), database.CreateColumn(false, "ItemNum", invItem.Num.ToString()), database.CreateColumn(false, "Amount", invItem.Amount.ToString()), database.CreateColumn(false, "Sticky", invItem.Sticky.ToIntString()), database.CreateColumn(false, "Tag", invItem.Tag) }); } }
public static void SavePlayerBankUpdates(MySql database, string charID, ListPair<int, Characters.InventoryItem> updateList) { MultiRowInsert multiRowInsert = new MultiRowInsert(database, "bank", "CharID", "ItemSlot", "ItemNum", "Amount", "Sticky", "Tag"); for (int i = 0; i < updateList.Count; i++) { Characters.InventoryItem invItem = updateList.ValueByIndex(i); multiRowInsert.AddRowOpening(); multiRowInsert.AddColumnData(charID); multiRowInsert.AddColumnData(updateList.KeyByIndex(i), invItem.Num, invItem.Amount); multiRowInsert.AddColumnData(invItem.Sticky.ToIntString(), invItem.Tag); multiRowInsert.AddRowClosing(); } database.ExecuteNonQuery(multiRowInsert.GetSqlQuery()); }
public Tournament this[int index] { get { return(tournaments.ValueByIndex(index)); } }