public void GetConstructedUri_NoParameters_MatchesExpected() { var query = new ListGameVariants(); var uri = query.GetConstructedUri(); Assert.AreEqual($"ugc/h5/players/{null}/gamevariants", uri); }
public void GetConstructedUri_Skip_MatchesExpected(int skip) { var query = new ListGameVariants() .Skip(skip); var uri = query.GetConstructedUri(); Assert.AreEqual($"ugc/h5/players/{null}/gamevariants?start={skip}", uri); }
public void GetConstructedUri_OrderByDescending_MatchesExpected() { var query = new ListGameVariants() .OrderByDescending(); var uri = query.GetConstructedUri(); Assert.AreEqual($"ugc/h5/players/{null}/gamevariants?order=desc", uri); }
public void GetConstructedUri_SortBy_MatchesExpected(Enumeration.UserGeneratedContentSort sort) { var query = new ListGameVariants() .SortBy(sort); var uri = query.GetConstructedUri(); Assert.AreEqual($"ugc/h5/players/{null}/gamevariants?sort={sort}", uri); }
public void GetConstructedUri_ForPlayer_MatchesExpected(string gamertag) { var query = new ListGameVariants() .ForPlayer(gamertag); var uri = query.GetConstructedUri(); Assert.AreEqual($"ugc/h5/players/{gamertag}/gamevariants", uri); }
public void GetConstructedUri_Take_MatchesExpected(int take) { var query = new ListGameVariants() .Take(take); var uri = query.GetConstructedUri(); Assert.AreEqual($"ugc/h5/players/{null}/gamevariants?count={take}", uri); }
public void GetConstructedUri_OrderByAscending_MatchesExpected() { var query = new ListGameVariants() .OrderByAscending(); var uri = query.GetConstructedUri(); Assert.AreEqual($"ugc/h5/players/{null}/gamevariants?order=asc", uri); }
public void GetConstructedUri_Complex_MatchesExpected(string gamertag, Enumeration.UserGeneratedContentSort sort, int skip, int take) { var query = new ListGameVariants() .ForPlayer(gamertag) .SortBy(sort) .OrderByAscending() .Skip(skip) .Take(take); var uri = query.GetConstructedUri(); Assert.AreEqual($"ugc/h5/players/{gamertag}/gamevariants?sort={sort}&order=asc&start={skip}&count={take}", uri); }
public async Task ListGameVariants_SchemaIsValid(string gamertag) { var weaponsSchema = JSchema.Parse(File.ReadAllText(Config.UserGeneratedContentGameVariantsJsonSchemaPath), new JSchemaReaderSettings { Resolver = new JSchemaUrlResolver(), BaseUri = new Uri(Path.GetFullPath(Config.UserGeneratedContentGameVariantsJsonSchemaPath)) }); var query = new ListGameVariants() .ForPlayer(gamertag) .SkipCache(); var jArray = await Global.Session.Get <JObject>(query.GetConstructedUri()); SchemaUtility.AssertSchemaIsValid(weaponsSchema, jArray); }
public async Task ListGameVariants_SchemaIsValid(string gamertag) { var weaponsSchema = JSchema.Parse(File.ReadAllText(Config.UserGeneratedContentGameVariantsJsonSchemaPath), new JSchemaReaderSettings { Resolver = new JSchemaUrlResolver(), BaseUri = new Uri(Path.GetFullPath(Config.UserGeneratedContentGameVariantsJsonSchemaPath)) }); var query = new ListGameVariants() .ForPlayer(gamertag) .SkipCache(); var jArray = await Global.Session.Get<JObject>(query.GetConstructedUri()); SchemaUtility.AssertSchemaIsValid(weaponsSchema, jArray); }