public IEnumerator <KeyValuePair <TKey, TVal> > GetEnumerator() { ListDictionary <TKey, TVal> tKeys = null; for (int i = 0; i < tKeys.vals.Count; i++) { yield return(tKeys.GetByIndex(i)); } }
void ChatCommandAid(BasePlayer player, string command, string[] args) { if (!permission.UserHasPermission(player.userID.ToString(), "unwound.canuse")) { //if (!popupsEnabled) SendReply(player, localization["PermissionMissing"]); //else // PopupNotifications.Call("CreatePopupNotification", localization["PermissionMissing"], player); return; } else if (!player.IsWounded()) { //if (!popupsEnabled) SendReply(player, localization["NotWounded"]); //else // PopupNotifications.Call("CreatePopupNotification", localization["NotWounded"], player); return; } else if (canCallMedicOncePerWounded && waitTillMedic > 0 && !CheckCanCall(player)) { return; } if (args.Length > 0 && args[0] == "0" || args.Length > 0 && IsUInt(args[0]) && !ecoSettings.Contains(Convert.ToUInt32(args[0])) && !economicsEnabled && args[0] != "?") { args = new string[0]; } double playerMoney = 0.0; if (args.Length == 0 && economicsEnabled && forceEconomics || args.Length == 1 && args[0] == "?" && economicsEnabled) { playerMoney = (double)Economics.Call("GetPlayerMoney", player.userID); uint test = 0; for (int i = 0; i < ecoSettings.Count; i++) { if (playerMoney >= ecoSettings.GetByIndex(i).Key&& test < ecoSettings.GetByIndex(i).Key) { test = ecoSettings.GetByIndex(i).Key; } else if (i + 1 == ecoSettings.Count && test == 0 && forceEconomics) { test = ecoSettings.GetByIndex(0).Key; } } if (forceEconomics || test != 0) { args = new string[1] { test.ToString() } } ; else if (args.Length == 1 && args[0] == "?") { args = new string[0]; } } if (waitTillMedic > 0 || Economics != null && economicsEnabled && forceEconomics) { if (Economics != null && economicsEnabled && args.Length >= 1 && IsUInt(args[0])) { if (playerMoney >= Convert.ToDouble(args[0])) { Economics.Call("Withdraw", player.userID, Convert.ToDouble(args[0])); if (ecoSettings[Convert.ToUInt32(args[0])] > 0) { //if (!popupsEnabled) SendReply(player, String.Format(localization["TheMedicIsComing"], ecoSettings[Convert.ToUInt32(args[0])].ToString())); //else // PopupNotifications.Call("CreatePopupNotification", String.Format(localization["TheMedicIsComing"], ecoSettings[Convert.ToUInt32(args[0])].ToString()), player); Action timed = new Action(() => TimedMedic(player.userID)); timer.In(ecoSettings[Convert.ToUInt32(args[0])], timed); } else { called.Remove(player.userID); if (!MedicGetsYouUp(player)) { switch (Oxide.Core.Random.Range(0, 1)) { case 0: //if (!popupsEnabled) SendReply(player, localization["MedicToLate"]); //else // PopupNotifications.Call("CreatePopupNotification", localization["MedicToLate"], player); break; case 1: //if (!popupsEnabled) SendReply(player, localization["MedicIncompetent"]); //else // PopupNotifications.Call("CreatePopupNotification", localization["MedicIncompetent"], player); break; } return; } player.StopWounded(); player.ChangeHealth(player.StartHealth()); player.metabolism.bleeding.value = 0f; //if (!popupsEnabled) SendReply(player, localization["Survived"]); //else // PopupNotifications.Call("CreatePopupNotification", localization["Survived"], player); } } else { //if (!popupsEnabled) SendReply(player, String.Format((forceEconomics ? localization["NotEnoughMoney_ForcedEco"] : localization["NotEnoughMoney"]), playerMoney.ToString("0"), args[0], waitTillMedic.ToString())); //else // PopupNotifications.Call("CreatePopupNotification", String.Format((forceEconomics ? localization["NotEnoughMoney_ForcedEco"] : localization["NotEnoughMoney"]), playerMoney.ToString("0"), args[0], waitTillMedic.ToString()), player); if (!forceEconomics) { Action timed = new Action(() => TimedMedic(player.userID)); timer.In(waitTillMedic, timed); } else { called.Remove(player.userID); } } } else if (!forceEconomics) { //if (!popupsEnabled) SendReply(player, String.Format(localization["TheMedicIsComing"], waitTillMedic.ToString())); //else // PopupNotifications.Call("CreatePopupNotification", String.Format(localization["TheMedicIsComing"], waitTillMedic.ToString()), player); Action timed = new Action(() => TimedMedic(player.userID)); timer.In(waitTillMedic, timed); } } else { if (!MedicGetsYouUp(player)) { switch (Oxide.Core.Random.Range(0, 1)) { case 0: //if (!popupsEnabled) SendReply(player, localization["MedicToLate"]); //else // PopupNotifications.Call("CreatePopupNotification", localization["MedicToLate"], player); break; case 1: //if (!popupsEnabled) SendReply(player, localization["MedicIncompetent"]); //else // PopupNotifications.Call("CreatePopupNotification", localization["MedicIncompetent"], player); break; } return; } player.StopWounded(); player.ChangeHealth(player.StartHealth()); player.metabolism.bleeding.value = 0f; //if (!popupsEnabled) SendReply(player, localization["Survived"]); //else // PopupNotifications.Call("CreatePopupNotification", localization["Survived"], player); } }