public void RecreateElementsFromSave(ListContainer lc) { this.lc = lc; foreach (SpecificElement se in lc.ec.GetAllElements()) { if (RemoveNumbers(se.GetName()) == "wire_connector") { Image img = new Image(); img.Height = 10; img.Width = 10; img.Source = new BitmapImage(new Uri(AppDomain.CurrentDomain.BaseDirectory + "WireConnectors/" + RemoveNumbers(se.GetName()) + ".png")); img.Tag = se.GetName(); img.MouseLeftButtonDown += new MouseButtonEventHandler(Image_MouseLeftButtonDown); img.MouseLeftButtonUp += new MouseButtonEventHandler(Image_MouseLeftButtonUp); img.MouseMove += new MouseEventHandler(Image_MouseMove); canvas.Children.Add(img); se.SetImage(img); Canvas.SetTop(img, 0); Canvas.SetLeft(img, 0); img.RenderTransform = new TranslateTransform(se.GetPositionX(), se.GetPositionY()); queue++; Panel.SetZIndex(img, 1); } } }
public override void DoWindowContents(Rect inRect) { base.DoWindowContents(inRect); PhiClient phi = PhiClient.instance; ListContainer mainList = new ListContainer(); mainList.spaceBetween = ListContainer.SPACE; mainList.Add(new TextWidget("Realm", GameFont.Medium, TextAnchor.MiddleCenter)); ListContainer rowBodyContainer = new ListContainer(new List <Displayable>() { DoChat(), new WidthContainer(DoBodyRightBar(), STATUS_AREA_WIDTH) }, ListFlow.ROW); rowBodyContainer.spaceBetween = ListContainer.SPACE; mainList.Add(rowBodyContainer); mainList.Add(new HeightContainer(DoFooter(), 30f)); mainList.Draw(inRect); }
public void TestObjectListWithSimpleObjects() { var items = new[] { new SimpleObject(), new SimpleObject(), new SimpleObject(), new SimpleObject() }; var obj = new ListContainer { ObjectList = { items[0], items[1] } }; var nodeContainer = new NodeContainer(); var containerNode = nodeContainer.GetOrCreateNode(obj); var memberNode = containerNode[nameof(ListContainer.ObjectList)]; Helper.TestMemberNode(containerNode, memberNode, obj, obj.ObjectList, nameof(ListContainer.ObjectList), true); VerifyItem(memberNode, 0, items[0], false); VerifyItem(memberNode, 1, items[1], false); // Add a new item memberNode.Target.Add(items[2]); VerifyItem(memberNode, 0, items[0], false); VerifyItem(memberNode, 1, items[1], false); VerifyItem(memberNode, 2, items[2], false); // Update existing item (with a different type here) memberNode.Target.Update(items[3], new NodeIndex(2)); VerifyItem(memberNode, 0, items[0], false); VerifyItem(memberNode, 1, items[1], false); VerifyItem(memberNode, 2, items[3], false); }
public CSVExportToCallList(string filePath) { FilePath = filePath; listContainer = ListContainer.GetInstance(); winningOfferList = listContainer.outputList; encoding = Encoding.GetEncoding("iso-8859-1"); }
public CanvasGUIControl(MainWindow form, Canvas canvas, Grid grid, ListContainer lc, DockPanel dock_bottom, Rectangle highlighter, Rectangle indicator, Grid hRulerGrid, UniformGrid uHRulerGrid, Grid vRulerGrid, UniformGrid uVRulerGrid, ImageGUIControl igc, DotGUIControl dgc, ListImageGUIControl lgc, HighlighterGUIControl hgc, ShortcutGUIControl sgc) { this.form = form; this.canvas = canvas; this.grid = grid; this.lc = lc; this.dock_bottom = dock_bottom; this.highlighter = highlighter; this.indicator = indicator; this.hRulerGrid = hRulerGrid; this.uHRulerGrid = uHRulerGrid; this.vRulerGrid = vRulerGrid; this.uVRulerGrid = uVRulerGrid; this.igc = igc; this.dgc = dgc; this.lgc = lgc; this.hgc = hgc; this.sgc = sgc; this.modeTool = modeTool; LoadEvents(); LoadGrids(); CreateGridLines(); SetPositionStart(); CreateRuler(); }
private void InitList() { m_studentList = new ListContainer <StudentDataContainer>(); m_studentList.Init(35, new Point(0, m_groupSelector.Height), "m_studentList", new Size(529, 220), 3, 5); Controls.Add(m_studentList); }
public void command_backup(string[] args) { if (args.Length < 1) { ConsoleWriteLine("backup: not enough arguments, try `help`"); return; } ListContainer <ListContainer <string> > backup = new ListContainer <ListContainer <string> >(); lock (mainForm.DataSource.Lock) { foreach (Playlist pl in mainForm.DataSource.Playlists) { ListContainer <string> plBackup = new ListContainer <string>(); plBackup.List.Add(pl.Name); foreach (PlaylistItem item in pl.PlaylistItems) { plBackup.List.Add(item.Item); } backup.List.Add(plBackup); } } using (FileStream fs = File.Create(args[0])) { Serializer.Serialize(fs, backup); } ConsoleWriteLine(string.Format("Backup written to {0}", args[0])); }
private async Task LoadChannelList(string url, bool replace) { var list = await DataService.GetM3U(url); if (list == null) { throw new Exception(resouces.GetString("cant_add_list")); } List = new ObservableCollection <Channel>(list.OrderBy(x => x.Title).ToList()); // grd.ItemsSource = List; var container = new ListContainer { Type = ListType.Channel, Url = url }; using (var db = new ChannelContext()) { if (replace) { var all = from c in db.Channels select c; db.Channels.RemoveRange(all); db.ListContainer.RemoveRange(from c in db.ListContainer where c.Type == ListType.Channel select c); } db.ListContainer.Add(container); db.Channels.AddRange(List); db.SaveChanges(); } }
private void ScrollBar_OnChangeRectangle() { if (ListContainer != null) { ListContainer.PrepareRows(floatTo: "left", padding: RowPadding); } if (ScrollContainer != null) { var barStartingPosition = ScrollContainer.Size.X * Bar.WidthRatio / 100; var coX = new ClampObject("Position.X", Bar.Position.X, Bar.Position.X); if (!Bar.ClampManager.ContainsKey("Position.X")) { Bar.ClampManager.Add(coX); } else { Bar.ClampManager.RefreshClampObject(coX.PropertyName, coX.Min, coX.Max); } var coY = new ClampObject("Position.Y", ScrollContainer.Position.Y, ScrollContainer.Position.Y + ScrollContainer.Size.Y - Bar.Size.Y); if (!Bar.ClampManager.ContainsKey("Position.Y")) { Bar.ClampManager.Add(coY); } else { Bar.ClampManager.RefreshClampObject(coY.PropertyName, coY.Min, coY.Max); } } }
// Token: 0x06000055 RID: 85 RVA: 0x00003AB4 File Offset: 0x00001CB4 public override void DoWindowContents(Rect inRect) { var listContainer = new ListContainer { spaceBetween = 10f }; listContainer.Add(new TextWidget( "ATTENTION: This feature is highly experimental. Only use it if you're playing with a save you could potentially corrupt.")); var listContainer2 = new ListContainer { drawAlternateBackground = true }; listContainer.Add(new ScrollContainer(listContainer2, scrollPosition, delegate(Vector2 s) { scrollPosition = s; })); using (IEnumerator <Pawn> enumerator = Find.CurrentMap.mapPawns.FreeColonists.GetEnumerator()) { while (enumerator.MoveNext()) { var freeColonist = enumerator.Current; var listContainer3 = new ListContainer(ListFlow.ROW) { spaceBetween = 10f }; listContainer2.Add(new HeightContainer(listContainer3, 40f)); listContainer3.Add(new ButtonWidget(freeColonist?.Label, delegate { OnColonistClick(freeColonist); }, false)); } } listContainer.Draw(inRect); }
// Token: 0x06000051 RID: 81 RVA: 0x00003944 File Offset: 0x00001B44 public override void DoWindowContents(Rect inRect) { var listContainer = new ListContainer { spaceBetween = 10f }; listContainer.Add(new TextWidget( "ATTENTION: This feature is highly experimental. Only use it if you're playing with a save you could potentially corrupt.")); var listContainer2 = new ListContainer { drawAlternateBackground = true }; listContainer.Add(new ScrollContainer(listContainer2, scrollPosition, delegate(Vector2 s) { scrollPosition = s; })); using (var enumerator = (from p in Find.CurrentMap.mapPawns.AllPawns where p.RaceProps.Animal && p.Faction == Faction.OfPlayer select p).GetEnumerator()) { while (enumerator.MoveNext()) { var item = enumerator.Current; var listContainer3 = new ListContainer(ListFlow.ROW) { spaceBetween = 10f }; listContainer2.Add(new HeightContainer(listContainer3, 40f)); if (item != null) { listContainer3.Add(new ButtonWidget(item.Label, delegate { OnAnimalClick(item); }, false)); } } } listContainer.Draw(inRect); }
public void Write_InternalFixArray() { ByteWriter s = new ByteWriter(); WriteBuilder b = new WriteBuilder(); Writer w = b.Create(s); ListContainer val = new ListContainer(); val.Field1 = new int[3]; val.Field1[0] = 1; val.Field1[1] = 2; val.Field1[2] = 3; val.Field2 = new List <uint>(); val.Field3 = ""; w.Write <ListContainer>(val); Assert.AreEqual(new byte[] { 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, s.ToArray()); }
public void TestObjectListWithBoxedPrimitiveValue() { var obj = new ListContainer { ObjectList = { 1.0f, 2.0f } }; var nodeContainer = new NodeContainer(); // Construction var containerNode = nodeContainer.GetOrCreateNode(obj); var memberNode = containerNode[nameof(ListContainer.ObjectList)]; Helper.TestMemberNode(containerNode, memberNode, obj, obj.ObjectList, nameof(ListContainer.ObjectList), true); VerifyItem(memberNode, 0, 1.0f, true); VerifyItem(memberNode, 1, 2.0f, true); // Add a new item memberNode.Target.Add(3.0f); VerifyItem(memberNode, 0, 1.0f, true); VerifyItem(memberNode, 1, 2.0f, true); VerifyItem(memberNode, 2, 3.0f, true); // Update existing item (with a different type here) memberNode.Target.Update(4.0, new NodeIndex(2)); VerifyItem(memberNode, 0, 1.0f, true); VerifyItem(memberNode, 1, 2.0f, true); VerifyItem(memberNode, 2, 4.0, true); }
public void TestListInObjectMember() { var nodeContainer = new NodeContainer(); var values = new object[] { new SimpleObject(), new List <SimpleObject> { new SimpleObject(), new SimpleObject() }, new SimpleObject() }; var container = new ListContainer { ObjectMember = values[0] }; var containerNode = nodeContainer.GetOrCreateNode(container); Assert.Equal(container.ObjectMember, containerNode[nameof(ListContainer.ObjectMember)].Retrieve()); containerNode[nameof(ListContainer.ObjectMember)].Update(values[1]); Assert.Equal(values[1], container.ObjectMember); Assert.Equal(container.ObjectMember, containerNode[nameof(ListContainer.ObjectMember)].Retrieve()); Assert.True(containerNode[nameof(ListContainer.ObjectMember)].IsReference); Assert.NotNull(containerNode[nameof(ListContainer.ObjectMember)].Target.Indices); Assert.Equal(2, containerNode[nameof(ListContainer.ObjectMember)].Target.Indices.Count()); Assert.Equal(new NodeIndex(0), containerNode[nameof(ListContainer.ObjectMember)].Target.Indices.ToList()[0]); Assert.Equal(new NodeIndex(1), containerNode[nameof(ListContainer.ObjectMember)].Target.Indices.ToList()[1]); Assert.Equal(TypeDescriptorFactory.Default.Find(typeof(object)), containerNode[nameof(ListContainer.ObjectMember)].Descriptor); Assert.Equal(((IList)values[1])[0], containerNode[nameof(ListContainer.ObjectMember)].Target.IndexedTarget(new NodeIndex(0))); Assert.Equal(((IList)values[1])[1], containerNode[nameof(ListContainer.ObjectMember)].Target.IndexedTarget(new NodeIndex(1))); Assert.Equal(typeof(object), containerNode[nameof(ListContainer.ObjectMember)].Type); // TODO: more things could be checked! containerNode[nameof(ListContainer.ObjectMember)].Update(values[2]); Assert.Equal(values[2], container.ObjectMember); Assert.Equal(container.ObjectMember, containerNode[nameof(ListContainer.ObjectMember)]); }
public void TestMultipleTimesSameObject() { var items = new[] { new SimpleObject(), new SimpleObject() }; var nodeContainer = new NodeContainer(); var container = new ListContainer { List = { items[0], items[1], items[0], items[1] } }; var containerNode = nodeContainer.GetOrCreateNode(container); var memberNode = containerNode[nameof(ListContainer.List)]; VerifyItem(memberNode, 0, items[0], false); VerifyItem(memberNode, 1, items[1], false); VerifyItem(memberNode, 2, items[0], false); VerifyItem(memberNode, 3, items[1], false); memberNode.Target.Add(items[0]); VerifyItem(memberNode, 0, items[0], false); VerifyItem(memberNode, 1, items[1], false); VerifyItem(memberNode, 2, items[0], false); VerifyItem(memberNode, 3, items[1], false); VerifyItem(memberNode, 4, items[0], false); memberNode.Target.Update(items[1], new NodeIndex(2)); VerifyItem(memberNode, 0, items[0], false); VerifyItem(memberNode, 1, items[1], false); VerifyItem(memberNode, 2, items[1], false); VerifyItem(memberNode, 3, items[1], false); VerifyItem(memberNode, 4, items[0], false); }
/// <summary> /// save asset guid in the list represented by the key. /// if there is no list yet, create it /// </summary> /// <param name="asset">asset to save</param> /// <param name="key">key that contain the list of assets</param> /// <param name="additionnalJsonData">any additional data associated with that asset (must be serializable to JSON)</param> /// <returns></returns> public static void SaveAssetReference(UnityEngine.Object asset, string key, string additionnalJsonData) { ListContainer guidAssets; ListContainer guidAssetsAdditionnalData; if (EditorPrefs.HasKey(key)) { guidAssets = JsonUtility.FromJson <ListContainer>(EditorPrefs.GetString(key)); guidAssetsAdditionnalData = JsonUtility.FromJson <ListContainer>(EditorPrefs.GetString(key + KEY_OF_ADDITIONNAL_DATA)); } else { guidAssets = new ListContainer(new List <string>(1)); guidAssetsAdditionnalData = new ListContainer(new List <string>(1)); } //if this object is already saved, just update the additionnalData string currentGuidAsset = AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(asset)); if (ContainIndex(guidAssets.List, currentGuidAsset, out int index)) { guidAssetsAdditionnalData.List[index] = additionnalJsonData; } else { guidAssets.List.Add(currentGuidAsset); guidAssetsAdditionnalData.List.Add(additionnalJsonData); } string jsonData = JsonUtility.ToJson(guidAssets); string jsonAdditionalData = JsonUtility.ToJson(guidAssetsAdditionnalData); EditorPrefs.SetString(key, jsonData); EditorPrefs.SetString(key + KEY_OF_ADDITIONNAL_DATA, jsonAdditionalData); }
public override void DoWindowContents(Rect inRect) { ListContainer mainCont = new ListContainer(); mainCont.spaceBetween = ListContainer.SPACE; mainCont.Add(new TextWidget("ATTENTION: This feature is highly experimental. Only use it if you're playing with a save you could potentially corrupt.")); //Adds a scrollable container for trading colonists. ListContainer columnCont = new ListContainer(); columnCont.drawAlternateBackground = true; mainCont.Add(new ScrollContainer(columnCont, scrollPosition, (s) => { scrollPosition = s; })); float beginY = 0f; //Unused foreach (Pawn colonist in Find.MapPawns.FreeColonists) { ListContainer rowCont = new ListContainer(ListFlow.ROW); rowCont.spaceBetween = ListContainer.SPACE; columnCont.Add(new HeightContainer(rowCont, ROW_HEIGHT)); rowCont.Add(new ButtonWidget(colonist.Label, () => OnColonistClick(colonist), false)); } cont.Draw(inRect); }
public void ListNotEqualsTest() { // setup string nameA = "Timmy"; var itemsA = new List <string> { "appleA", "bananaA" }; string nameB = "Timmy"; var itemsB = new List <string> { "appleB", "bananaB" }; var listContainerA = new ListContainer { Name = nameA, Items = itemsA }; var listContainerB = new ListContainer { Name = nameB, Items = itemsB }; // test var equal = listContainerA.Equals(listContainerB); // assert Assert.IsFalse(equal); }
public static string SaveObj(ISavable obj) { Debug.Log(obj); FieldInfo[] prop = obj.GetType().GetFields(); Array.Sort(prop, delegate(FieldInfo x, FieldInfo y) { return(x.Name.CompareTo(y.Name)); }); List <string> comps = new List <string>(); comps.Add(obj.getPrefab()); string STransform = JsonUtility.ToJson(new STransform(((Component)obj).gameObject.transform)); comps.Add(STransform); foreach (FieldInfo p in prop) { //Debug.Log(p); if (null != p && !p.IsNotSerialized) { Debug.Log(p); Type pType = p.FieldType; object pVal = p.GetValue(obj); pVal = Convert.ChangeType(pVal, pType); //Debug.Log(pVal); comps.Add(JsonUtility.ToJson(pVal)); } } ListContainer <string> compsContainer = new ListContainer <string>(); compsContainer.lis = comps; string retval = JsonUtility.ToJson(compsContainer); return(retval); }
private void LoadGameData() { string filePath = Application.dataPath + gameDataProjectFilePath; if (File.Exists(filePath)) { string dataAsJson = File.ReadAllText(filePath); ListContainer container = JsonUtility.FromJson <ListContainer>(dataAsJson); if (container.dataList != null) { scores = container.dataList; scores.Sort(delegate(GameScore x, GameScore y) { return(y.score.CompareTo(x.score)); }); } else { scores = new List <GameScore>(); } } else { scores = new List <GameScore>(); } }
public static void SaveConfig() { Configuration config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None); SetConfigValue(config, "AzureAccountKey", AzureAccountKey); SetConfigValue(config, "AzureAccountName", AzureAccountName); SetConfigValue(config, "SignatureSize", SignatureSize.ToString()); SetConfigValue(config, "IsDev", IsDev); SetConfigValue(config, "RetryAttemptDelayInSeconds", RetryAttemptDelayInSeconds.ToString()); SetConfigValue(config, "MaxRetryAttempts", MaxRetryAttempts.ToString()); SetConfigValue(config, "DownloadDirectory", DownloadDirectory); SetConfigValue(config, "Verbose", Verbose.ToString()); SetConfigValue(config, "AmDownloading", AmDownloading.ToString()); SetConfigValue(config, "UseBlobCopy", UseBlobCopy.ToString()); SetConfigValue(config, "ListContainer", ListContainer.ToString()); SetConfigValue(config, "MonitorBlobCopy", MonitorBlobCopy.ToString()); SetConfigValue(config, "ParallelFactor", ParallelFactor.ToString()); SetConfigValue(config, "ChunkSizeInMB", ChunkSizeInMB.ToString()); SetConfigValue(config, "SharedAccessSignatureDurationInSeconds", SharedAccessSignatureDurationInSeconds.ToString()); config.Save(ConfigurationSaveMode.Modified); ConfigurationManager.RefreshSection("appSettings"); }
public override void DoWindowContents(Rect inRect) { ListContainer mainCont = new ListContainer(); mainCont.spaceBetween = ListContainer.SPACE; mainCont.Add(new TextWidget("ATTENTION: This feature is highly experimental. Only use it if you're playing with a save you could potentially corrupt.")); //Adds a scrollable container for trading animals. ListContainer columnCont = new ListContainer(); columnCont.drawAlternateBackground = true; mainCont.Add(new ScrollContainer(columnCont, scrollPosition, (s) => { scrollPosition = s; })); float beginY = 0f; //Unused foreach (Pawn animal in Find.VisibleMap.mapPawns.AllPawns.Where(p => p.RaceProps.Animal && p.Faction == Faction.OfPlayer)) { ListContainer rowCont = new ListContainer(ListFlow.ROW); rowCont.spaceBetween = ListContainer.SPACE; columnCont.Add(new HeightContainer(rowCont, 40f)); rowCont.Add(new ButtonWidget(animal.Label, () => OnAnimalClick(animal), false)); } mainCont.Draw(inRect); }
public void ObjectAppenderListEqualsTest() { // setup string nameA = "Timmy"; var itemsA = new List <string> { "apple", "banana" }; string nameB = "Timmy"; var itemsB = new List <string> { "apple", "banana" }; var listContainerA = new ListContainer { Name = nameA, Items = itemsA }; var listContainerB = new ListContainer { Name = nameB, Items = itemsB }; // test var equal = listContainerA.Equals(listContainerB); // assert Assert.IsTrue(equal); }
public Task command_backup(string[] args) { if (args.Length < 1) { Console.WriteLine("backup: not enough arguments, try `help`"); return(Task.FromResult(false)); } ListContainer <ListContainer <string> > backup = new ListContainer <ListContainer <string> >(); foreach (Playlist pl in Program.Core.DataSource.Playlists) { ListContainer <string> plBackup = new ListContainer <string>(); plBackup.List.Add(pl.Name); foreach (PlaylistItem item in pl.PlaylistItems) { plBackup.List.Add(item.Item); } backup.List.Add(plBackup); } using (FileStream fs = File.Create(args[0])) { Serializer.Serialize(fs, backup); } Console.WriteLine(string.Format("Backup written to {0}", args[0])); return(Task.FromResult(false)); }
public void NewList(object sender, RoutedEventArgs args) { Background = new SolidColorBrush(Color.FromRgb(0, 200, 200)); label = new TextBox(); label.FontFamily = font; container = new ListContainer(); label.Text = "NewToDoList"; label.Background = new SolidColorBrush(Color.FromRgb(0, 200, 200)); label.BorderThickness = new Thickness(0); AllowDrop = true; button_add = new Button(); button_add.HorizontalAlignment = HorizontalAlignment.Stretch; button_add.VerticalAlignment = VerticalAlignment.Bottom; button_add.BorderThickness = new Thickness(0); button_add.Background = new SolidColorBrush(accent); button_add.Content = "Add"; button_add.Click += b_Add; button_add.FontFamily = font; GridContent.Height = container.Height; GridContent.Children.Add(label); GridContent.Children.Add(container); GridContent.Children.Add(button_add); GridContent.UpdateLayout(); ThemeManager_IsThemeChanged(null, null); }
public FormCommonListEditor() { InitializeComponent(); _advertiser = new ListContainer<NameCodePair>("Advertisers", ListManager.Instance.Advertisers.Items.Select(a => new NameCodePair { Name = a })); _decisionMakers = new ListContainer<NameCodePair>("Decision Makers", ListManager.Instance.DecisionMakers.Items.Select(dm => new NameCodePair { Name = dm })); xtraTabControl.TabPages.AddRange(new[] { _advertiser, _decisionMakers }); }
private void InitNode(string a_path, ListContainer a_parent) { i_path = a_path; i_name = Path.GetFileNameWithoutExtension(a_path); i_parent = a_parent; nodeName.text = i_name; }
public override void DoWindowContents(Rect inRect) { ListContainer mainCont = new ListContainer(); mainCont.spaceBetween = ListContainer.SPACE; // Title mainCont.Add(new TextWidget("Ship to " + this.user.name, GameFont.Medium, TextAnchor.MiddleCenter)); /** * Draw the search input */ mainCont.Add(new Container(new TextFieldWidget(filterTerm, (s) => { filterTerm = s; FilterInventory(); }), 150f, 30f)); /** * Drawing the inventory */ ListContainer columnCont = new ListContainer(); columnCont.drawAlternateBackground = true; mainCont.Add(new ScrollContainer(columnCont, scrollPosition, (s) => { scrollPosition = s; })); foreach (List <Thing> entry in filteredInventory) { Thing thing = entry[0]; int stackCount = entry.Sum((e) => e.stackCount); int chosenCount = 0; chosenThings.TryGetValue(entry, out chosenCount); ListContainer rowCont = new ListContainer(ListFlow.ROW); rowCont.spaceBetween = ListContainer.SPACE; columnCont.Add(new HeightContainer(rowCont, ROW_HEIGHT)); rowCont.Add(new Container(new ThingIconWidget(thing), ROW_HEIGHT, ROW_HEIGHT)); rowCont.Add(new TextWidget(thing.LabelCapNoCount, GameFont.Small, TextAnchor.MiddleLeft)); rowCont.Add(new TextWidget(stackCount.ToString(), GameFont.Small, TextAnchor.MiddleRight)); // We add the controls for changing the quantity sent ListContainer controlsCont = new ListContainer(ListFlow.ROW); rowCont.Add(new WidthContainer(controlsCont, CONTROLS_WIDTH)); controlsCont.Add(new ButtonWidget("-100", () => ChangeChosenCount(entry, -100))); controlsCont.Add(new ButtonWidget("-10", () => ChangeChosenCount(entry, -10))); controlsCont.Add(new ButtonWidget("-1", () => ChangeChosenCount(entry, -1))); controlsCont.Add(new TextWidget(chosenCount.ToString(), GameFont.Small, TextAnchor.MiddleCenter)); controlsCont.Add(new ButtonWidget("+1", () => ChangeChosenCount(entry, 1))); controlsCont.Add(new ButtonWidget("+10", () => ChangeChosenCount(entry, 10))); controlsCont.Add(new ButtonWidget("+100", () => ChangeChosenCount(entry, 100))); } // We add the send button mainCont.Add(new HeightContainer(new ButtonWidget("Send", OnSendClick), ROW_HEIGHT)); mainCont.Draw(inRect); }
public CSVImport() { listContainer = ListContainer.GetInstance(); listOfContractors = new List <Contractor>(); listOfRouteNumbers = new List <RouteNumber>(); listOfOffers = new List <Offer>(); encoding = Encoding.GetEncoding("iso-8859-1"); }
public void InitializeDirectory(string a_path, ListContainer a_parent) { InitNode(a_path, a_parent); if (filePic != null) { picture.sprite = filePic; } }
public CSVExportToCallList(string filePath) { //*ændring af filePath til this.filePath så navngivning passer og variablene ikke bliver byttet rundt this.filePath = filePath; listContainer = ListContainer.GetInstance(); winningOfferList = listContainer.outputList; encoding = Encoding.GetEncoding("iso-8859-1"); }
private void ignore(ListContainer sc) { sc.State = SyncStates_Enum.SynchronizedState; }
private void conflictResolved(ListContainer sc) { //Idee: Teile diese Typ in update des sourceObjects beim ConflictHandling und update des sinkObjects bei der Synchronisation update(sc); }
private void update(ListContainer sc) { try { ISerializableObject sourceObject = sc.iso; SyncItem si = FetchSyncItem(sourceObject.Rowguid); Guid sinkGuid = sourceObject.Rowguid; ISerializableObject sinkObject = FetchObject(sinkSerializer, sinkGuid, sourceObject.GetType()); if (LookupSynchronizationInformation.getImageClasses().Contains(sourceObject.GetType())) { //Bilder können nicht aktualisiert werden ignore(sc); return; } else { copyToSinkObject(sourceObject, sinkObject); adjustAutoIncKeys(sinkObject);//Kann man verhindern, dass "richtige" Schlüssel zunächst falsch überschrieben und dann wieder richt zurücküberschrieben werden? } sinkSerializer.Connector.UpdatePlain(sinkObject); syncSerializer.Connector.Save(si); sinkObject = FetchObject(sinkSerializer, sinkGuid, sourceObject.GetType()); sc.State = SyncStates_Enum.SynchronizedState; } catch (Exception e) { MessageBox.Show("Update Failure: " + e.Message); } }
private void insert(ListContainer sc) { ISerializableObject sourceObject = sc.iso; ISerializableObject sinkObject = sinkSerializer.CreateISerializableObject(sourceObject.GetType(),sc.iso.Rowguid);//Hier werden die Relationen mitgefüllt. Eigentlich ist da nicht nötig->Methode ändern? Zeitersparnis? //Evtl. Problem, dass nicht alle Beziehungen aufgelöst werden können, weil noch nicht alle Objekte "rübersynchronisert" wurden. copyToSinkObject(sourceObject, sinkObject); if (LookupSynchronizationInformation.getImageClasses().Contains(sourceObject.GetType())) { try { MessageBox.Show("Insert Picture:" + sinkObject.Rowguid.ToString()); if (this.pictrans == null) throw new TransferException("No TransferService is added"); insertPicture(sinkObject); } catch (Exception ex) { MessageBox.Show("Picture SyncFailure: " + ex.Message); return; } } try { adjustAutoIncKeys(sinkObject); sinkSerializer.Connector.InsertPlain(sinkObject); SyncItem si = syncSerializer.CreateISerializableObject<SyncItem>(); si.SyncGuid = sourceObject.Rowguid; si.ClassID = sourceObject.GetType().Name; syncSerializer.Connector.Save(si); sinkObject = FetchObject(sinkSerializer, sinkObject.Rowguid, sinkObject.GetType());//Mit angepasstem AutoIncSChlüssel aus der DB holen sc.State = SyncStates_Enum.SynchronizedState; } catch (Exception e) { MessageBox.Show("Insert Failure: " + e.Message + " All dependent Insert will also Fail and notice You"); } }
public void Write_InternalFixArray() { ByteWriter s = new ByteWriter(); WriteBuilder b = new WriteBuilder(); Writer w = b.Create(s); ListContainer val = new ListContainer(); val.Field1 = new int[3]; val.Field1[0] = 1; val.Field1[1] = 2; val.Field1[2] = 3; val.Field2 = new List<uint>(); val.Field3 = ""; w.Write<ListContainer>(val); Assert.AreEqual(new byte[]{ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, s.ToArray()); }
private void delete(ListContainer sc) { //Wenn nach Bestätigung immer noch deleted: Löscht sc.iso aus der source-Datenbank und die SyncItems aus der Synchronisationsdatenbank. ISerializableObject sourceObject = sc.iso; SyncItem syncItem = FetchSyncItem(sourceObject.Rowguid); sourceSerializer.Connector.Delete(sourceObject); syncSerializer.Connector.Delete(syncItem); sc.State = SyncStates_Enum.SynchronizedState; }
public void GetListItemPropertiesTest2 () { ListContainer list_container = new ListContainer (); PropertyDescriptorCollection list_properties = TypeDescriptor.GetProperties (list_container); PropertyDescriptor property = list_properties ["List"]; PropertyDescriptorCollection property_coll = ListBindingHelper.GetListItemProperties (list_container, new PropertyDescriptor [] { property }); Assert.AreEqual (1, property_coll.Count, "#A1"); Assert.AreEqual ("Value", property_coll [0].Name, "#A2"); // Empty property descriptor array // Returns list_container properties, since it's not a list property_coll = ListBindingHelper.GetListItemProperties (list_container, new PropertyDescriptor [0]); Assert.AreEqual (2, property_coll.Count, "#B1"); // Non list property // Returns the propeties of the type of that property property = list_properties ["NonList"]; property_coll = ListBindingHelper.GetListItemProperties (list_container, new PropertyDescriptor [] { property }); Assert.AreEqual (1, property_coll.Count, "#C1"); Assert.AreEqual ("Value", property_coll [0].Name, "#C2"); // Pass two properties property = list_properties ["List"]; PropertyDescriptor property2 = list_properties ["NonList"]; property_coll = ListBindingHelper.GetListItemProperties (list_container, new PropertyDescriptor [] { property2, property }); Assert.AreEqual (0, property_coll.Count, "#D1"); // // Third overload - doble re-direction // SuperContainer super_container = new SuperContainer (); property = list_properties ["List"]; property_coll = ListBindingHelper.GetListItemProperties (super_container, "ListContainer", new PropertyDescriptor [] { property }); Assert.AreEqual (1, property_coll.Count, "#E1"); }
public void GetListTest () { ListSource lsource = new ListSource (true); Stack stack = new Stack (); stack.Push (3); Assert.IsTrue (ListBindingHelper.GetList (lsource) is SimpleItem [], "#A1"); Assert.AreEqual ("NonList", ListBindingHelper.GetList ("NonList"), "#A2"); Assert.AreEqual (null, ListBindingHelper.GetList (null), "#A3"); Assert.AreEqual (stack, ListBindingHelper.GetList (stack), "#A4"); // IEnumerable Assert.IsTrue (ListBindingHelper.GetList (lsource, String.Empty) is SimpleItem [], "#B1"); Assert.AreEqual ("NonList", ListBindingHelper.GetList ("NonList", String.Empty), "#B2"); Assert.AreEqual (null, ListBindingHelper.GetList (null, "DontExist"), "#B3"); Assert.IsTrue (ListBindingHelper.GetList (lsource, null) is SimpleItem [], "#B4"); ListContainer list_container = new ListContainer (); Assert.AreEqual (new object [0], ListBindingHelper.GetList (list_container, "List"), "#C1"); // Even if IListSource.ContainsListCollection is false, we return the result of GetList () lsource = new ListSource (false); Assert.IsTrue (ListBindingHelper.GetList (lsource) is SimpleItem [], "#D1"); // DataMember is not if IList type Assert.AreEqual (new SimpleItem (), ListBindingHelper.GetList (list_container, "NonList"), "#E1"); // List (IEnumerable) stack.Clear (); stack.Push (new SimpleItem (3)); stack.Push (new SimpleItem (7)); object obj = ListBindingHelper.GetList (stack, "Value"); Assert.IsTrue (obj != null, "#F1"); Assert.IsTrue (obj is int, "#F2"); Assert.AreEqual (7, (int) obj, "#F3"); // ListSource returning an IEnumerable, // which in turn retrieves dataMember obj = ListBindingHelper.GetList (lsource, "Value"); Assert.IsTrue (obj != null, "#G1"); Assert.IsTrue (obj is int, "#G2"); Assert.AreEqual (0, (int)obj, "#G3"); // Empty IEnumerable - valid property for list item type // Since it's empty, it needs to check whether the datamember is // a valid value, and thus we need the datasource to also be IList // Then we need a parameterized IEnumerable, which returns null. // *Observation: if it is empty and it doesn't implement IList, // it doesn't have a way to get the properties, and will throw an exc StringCollection str_coll = new StringCollection (); obj = ListBindingHelper.GetList (str_coll, "Length"); Assert.IsNull (obj, "#H1"); // IEnumerable that returns instances of ICustomTypeDescriptor // Use DataTable as source, which returns, when enumerating, // instances of DataRowView, which in turn implement ICustomTypeDescriptor DataTable table = new DataTable (); table.Columns.Add ("Id", typeof (int)); table.Rows.Add (666); object l = ListBindingHelper.GetList (table, "Id"); Assert.AreEqual (666, l, "#J1"); try { ListBindingHelper.GetList (list_container, "DontExist"); Assert.Fail ("#EXC1"); } catch (ArgumentException) { } // Empty IEnumerable not implementing IList // Don't have a way to know whether at least datamember is valid or not. try { stack.Clear (); obj = ListBindingHelper.GetList (stack, "Value"); Assert.Fail ("#EXC3"); } catch (ArgumentException) { } }
public void GetListItemTypeTest () { List<int> list = new List<int> (); DateTime [] date_list = new DateTime [0]; StringCollection string_coll = new StringCollection (); Assert.AreEqual (typeof (int), ListBindingHelper.GetListItemType (list), "#A1"); Assert.AreEqual (typeof (DateTime), ListBindingHelper.GetListItemType (date_list), "#A2"); Assert.AreEqual (typeof (string), ListBindingHelper.GetListItemType (string_coll), "#A4"); // Returns the type of the first item if could enumerate ArrayList arraylist = new ArrayList (); arraylist.Add ("hellou"); arraylist.Add (3.1416); Assert.AreEqual (typeof (string), ListBindingHelper.GetListItemType (arraylist), "#B1"); // Returns the type of the public Item property, not the explicit one ListView.ColumnHeaderCollection col_collection = new ListView.ColumnHeaderCollection (null); Assert.AreEqual (typeof (ColumnHeader), ListBindingHelper.GetListItemType (col_collection), "#C1"); ListContainer list_container = new ListContainer (); String str = "A"; Assert.AreEqual (typeof (IList), ListBindingHelper.GetListItemType (list_container, "List"), "#D1"); Assert.AreEqual (typeof (int), ListBindingHelper.GetListItemType (str, "Length"), "#D2"); // Property doesn't exist - fallback to object type Assert.AreEqual (typeof (object), ListBindingHelper.GetListItemType (str, "DoesntExist"), "#D3"); // finally, objects that are not array nor list Assert.AreEqual (typeof (double), ListBindingHelper.GetListItemType (3.1416), "#E1"); Assert.AreEqual (null, ListBindingHelper.GetListItemType (null), "#E2"); // bug #507120 - an IEnumerator instance with a Current value returning null, // falling back to IList.this detection, if possible Assert.AreEqual (typeof (string), ListBindingHelper.GetListItemType (new NullEnumerable (), null), "#F1"); }