public bool Equals(DestinyCharacterCustomization input) { if (input == null) { return(false); } return (( Personality == input.Personality || (Personality.Equals(input.Personality)) ) && ( Face == input.Face || (Face.Equals(input.Face)) ) && ( SkinColor == input.SkinColor || (SkinColor.Equals(input.SkinColor)) ) && ( LipColor == input.LipColor || (LipColor.Equals(input.LipColor)) ) && ( EyeColor == input.EyeColor || (EyeColor.Equals(input.EyeColor)) ) && ( HairColors == input.HairColors || (HairColors != null && HairColors.SequenceEqual(input.HairColors)) ) && ( FeatureColors == input.FeatureColors || (FeatureColors != null && FeatureColors.SequenceEqual(input.FeatureColors)) ) && ( DecalColor == input.DecalColor || (DecalColor.Equals(input.DecalColor)) ) && ( WearHelmet == input.WearHelmet || (WearHelmet != null && WearHelmet.Equals(input.WearHelmet)) ) && ( HairIndex == input.HairIndex || (HairIndex.Equals(input.HairIndex)) ) && ( FeatureIndex == input.FeatureIndex || (FeatureIndex.Equals(input.FeatureIndex)) ) && ( DecalIndex == input.DecalIndex || (DecalIndex.Equals(input.DecalIndex)) )); }
public IActionResult OnGet(int id) { LipColor = _lipColorDetails.GetLipColorById(id); if (LipColor == null) { return(RedirectToAction("Details", "Lip")); } return(Page()); }
public IActionResult Create(LipEditModel lipEditModel) { if (ModelState.IsValid) { var newLipColor = new LipColor(); newLipColor.Cprodname = lipEditModel.Cprodname; newLipColor.CShade = lipEditModel.CShade; newLipColor = _lipColorDetails.AddLipColor(newLipColor); return(RedirectToAction(nameof(Info), new { id = newLipColor.Cprodid })); } else { return(View()); } }
public LipColor Update(LipColor lipColor) { _context.Attach(lipColor).State = EntityState.Modified; _context.SaveChanges(); return(lipColor); }
public LipColor AddLipColor(LipColor lipColor) { _context.LipColor.Add(lipColor); _context.SaveChanges(); return(lipColor); }