// Body is being taken apart. Remove physical dependencies and schedule a rebuild. protected override void RemoveDependencies() { if (Linkset != null) { Linkset.RemoveDependencies(this); } base.RemoveDependencies(); }
// Body is being taken apart. Remove physical dependencies and schedule a rebuild. protected override void RemoveDependencies() { Linkset.RemoveDependencies(this); base.RemoveDependencies(); }