static void Init() { LinkWindow window = (LinkWindow)EditorWindow.GetWindow(typeof(LinkWindow)); window.Show(); }
private void Button_Click(object sender, RoutedEventArgs e) { LinkWindow.Close(); }
protected virtual void OnEnable() { stateList = new List <AnimatorState>(); animationName = serializedObject.FindProperty("animationStateName"); length = serializedObject.FindProperty("length"); frameRateProp = serializedObject.FindProperty("frameRate"); speed = serializedObject.FindProperty("playBackSpeed"); damage = serializedObject.FindProperty("damage"); hitStun = serializedObject.FindProperty("hitStun"); hitStunFrame = serializedObject.FindProperty("hitStunFrame"); knockBack = serializedObject.FindProperty("knockBack"); controllerProp = serializedObject.FindProperty("controller"); cFCurvesProp = serializedObject.FindProperty("commonFlagsCurves"); vFCurvesProp = serializedObject.FindProperty("valueFlagCurves"); vCurvesProp = serializedObject.FindProperty("valueCurves"); flagData = serializedObject.FindProperty("data"); holdTime = serializedObject.FindProperty("holdTime"); endTime = serializedObject.FindProperty("endTime"); hitVisualEffect = serializedObject.FindProperty("HitVisualEffect"); EffectsOnEnter = serializedObject.FindProperty("EffectsOnEnter"); EffectsOnExit = serializedObject.FindProperty("EffectsOnExit"); ExitConditions = serializedObject.FindProperty("ExitConditions"); ExitMove = serializedObject.FindProperty("ExitMove"); links = new ReorderableList(serializedObject, serializedObject.FindProperty("links"), true, true, true, true); links.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => { SerializedProperty element = links.serializedProperty.GetArrayElementAtIndex(index); //rect.y += 2; //EditorGUI.LabelField(rect, new GUIContent("Move")); EditorGUI.PropertyField(new Rect(rect.x, rect.y, rect.width * 0.50f, rect.height), element.FindPropertyRelative("move"), GUIContent.none); EditorGUI.PropertyField(new Rect(rect.x + rect.width * 0.5f, rect.y, rect.width * 0.3f, rect.height), element.FindPropertyRelative("priority"), GUIContent.none); if (GUI.Button(new Rect(rect.width * 0.9f, rect.y, rect.width * 0.15f, rect.height), new GUIContent("detail"))) { LinkWindow window = (LinkWindow)EditorWindow.GetWindow(typeof(LinkWindow)); window.SetLink(element); window.Show(); } }; links.drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(rect, "Links"); }; HitTargetEffects = serializedObject.FindProperty("HitTargetEffects"); HitUserEffects = serializedObject.FindProperty("HitUserEffects"); //TODO: better way of chacking that the curve sizes are correct SerializedProperty sp = cFCurvesProp.Copy(); sp.Next(true); sp.Next(true); for (int i = 0; i < foldOuts.Length; i++) { foldOuts[i] = new bool[2]; foldOuts[i][0] = false; foldOuts[i][1] = false; } if (sp.intValue != Enum.GetValues(typeof(CommonFlags)).Length - 1) { MoveData data = (MoveData)target; data.ResizeCurves(); } UpdateStateList(); }