static public Slice2D ExplodeByPoint(Polygon2D polygon, Vector2D point) { return(LinearSlicerExtended.ExplodeByPoint(polygon, point)); }
static public Slice2D ExplodeByPoint(Polygon2D polygon, Vector2D point, int explosionSlices = 0) { return(LinearSlicerExtended.ExplodeByPoint(polygon, point, explosionSlices)); }