private void Update() { if (Mock) { _pos = new Vector2(1 - (Input.mousePosition.x / (float)Screen.width), 1 - (Input.mousePosition.y / (float)Screen.height)); _newPos = true; } if (!_spellActive && Input.GetKeyDown(KeyCode.Space)) { if (_lineState.Equals(LineState.Pointing)) { _pointer.gameObject.SetActive(false); _magicPoint.enabled = false; _magicLine.enabled = true; ResetLines(); _lineState = LineState.Drawing; } else { _spellActive = true; _savePhoto = true; } } if (_newPos) { _newPos = false; _magicPos.position = ConvertPctToMagicSpace(_pos); if (!_spellActive) { if (_lineState.Equals(LineState.Pointing)) { _pointer.position = ConvertPctToCNNSpace(_pos); } else { _lineRenderer.positionCount++; _lineRenderer.SetPosition(_lineRenderer.positionCount - 1, ConvertPctToCNNSpace(_pos)); _magicLine.positionCount++; _magicLine.SetPosition(_lineRenderer.positionCount - 1, ConvertPctToMagicSpace(_pos)); } } } if (_tcpClient.newData) { Debug.Log("Shape is: " + _tcpClient.recievedData); _shape = (SpellShapes)int.Parse(_tcpClient.recievedData); _tcpClient.newData = false; StartCoroutine(CastSpell()); } }