示例#1
0
    /// <summary>
    /// when mouse up or hand open
    /// </summary>
    public void inputUp()
    {
        //stop setting the styles position
        StopCoroutine(setStylesPosition());

        //set stop drawning on linemanager
        lineManager.stopDraw();
    }
示例#2
0
    private void HandDrawInput_ClickedUp(GameObject hand)
    {
        //stop drawing
        lineManager.stopDraw();

        //stop moving the styles
        movingStyles = false;
    }