private Point3d GetPt(Point3d ptStart, Point3d ptEnd, double divisor) { Line3d line = new Line3d(ptStart, ptEnd); Point3d pt = line.EvaluatePoint(divisor); return(pt); }
private Point3d GetPt(Point3d ptStart, Point3d ptEnd, double divisor) { Line3d line = new Line3d(ptStart, ptEnd); Point3d pt = line.EvaluatePoint(divisor); return(pt); }