示例#1
0
 protected override void Awake()
 {
     base.Awake();
     lightningBolt   = GameObject.FindGameObjectWithTag("Lightning").GetComponent <LightningBoltPrefabScript>();
     secondaryWeapon = GameObject.FindGameObjectWithTag("Secondary Weapon");
     displayManager  = DisplayManager.Instance();
 }
示例#2
0
 protected override void Awake()
 {
     base.Awake();
     laserBeam = GameObject.FindGameObjectWithTag("Laser Beam").GetComponent <LightningBoltPrefabScript>();
 }