public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            EditorGUI.BeginProperty(position, label, property);

            LightUIUtilities.DrawSplitter();

            property.FindPropertyRelative("orientationParameters.yAxis").isExpanded = LightUIUtilities.DrawHeaderFoldout("Orientation", property.FindPropertyRelative("orientationParameters.yAxis").isExpanded);
            EditorGUI.indentLevel++;

            if (property.FindPropertyRelative("orientationParameters.yAxis").isExpanded)
            {
                EditorGUILayout.PropertyField(property.FindPropertyRelative("orientationParameters.yAxis"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("orientationParameters.lattitude"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("orientationParameters.timeOfDay"), GUILayout.MaxWidth(EditorGUIUtility.labelWidth + 250 + EditorGUIUtility.fieldWidth));
                if (property.FindPropertyRelative("lightParameters.lightCookie").objectReferenceValue != null)
                {
                    EditorGUILayout.PropertyField(property.FindPropertyRelative("orientationParameters.Roll"));
                }
            }

            EditorGUI.indentLevel--;
            LightUIUtilities.DrawSplitter();
            property.FindPropertyRelative("lightParameters.intensity").isExpanded = LightUIUtilities.DrawHeaderFoldout("Light", property.FindPropertyRelative("lightParameters.intensity").isExpanded);
            EditorGUI.indentLevel++;

            if (property.FindPropertyRelative("lightParameters.intensity").isExpanded)
            {
                EditorGUILayout.PropertyField(property.FindPropertyRelative("intensityCurve"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("colorGradient"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.useColorTemperature"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.colorTemperature"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.intensity"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.mode"), new GUIContent("Light mode / Indirect Intensity"), GUILayout.MaxWidth(EditorGUIUtility.labelWidth + 80));
                var modeRect     = GUILayoutUtility.GetLastRect();
                var indirectRect = new Rect(modeRect.x + EditorGUIUtility.labelWidth + 100, modeRect.y, position.xMax * 0.3f, EditorGUIUtility.singleLineHeight);
                EditorGUI.PropertyField(indirectRect, property.FindPropertyRelative("lightParameters.indirectIntensity"), GUIContent.none);
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.lightCookie"));
                if (property.FindPropertyRelative("lightParameters.lightCookie").objectReferenceValue != null)
                {
                    EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.cookieSize"));
                }
                LightUIUtilities.LightLayerMaskDrawer(new GUIContent("Light Layers"), property.FindPropertyRelative("lightParameters.lightLayers"));
            }


            EditorGUI.indentLevel--;
            LightUIUtilities.DrawSplitter();
            property.FindPropertyRelative("lightParameters.shadows").boolValue = LightUIUtilities.DrawHeader("Shadows", property.FindPropertyRelative("lightParameters.shadows").boolValue);
            EditorGUI.indentLevel++;

            if (property.FindPropertyRelative("lightParameters.shadows").boolValue)
            {
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.shadowResolution"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.viewBiasScale"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.normalBias"));
                EditorGUILayout.PropertyField(property.FindPropertyRelative("lightParameters.contactShadows"));
            }
            EditorGUI.indentLevel--;
            EditorGUI.EndProperty();
        }
示例#2
0
    public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
    {
        EditorGUI.BeginProperty(position, label, property);

        LightUIUtilities.DrawSplitter();

        EditorGUI.indentLevel--;
        property.FindPropertyRelative("useShadowCaster").boolValue = LightUIUtilities.DrawHeader("Shadowcaster", property.FindPropertyRelative("useShadowCaster").boolValue);
        EditorGUI.indentLevel++;

        if (property.FindPropertyRelative("useShadowCaster").boolValue)
        {
            EditorGUILayout.PropertyField(property.FindPropertyRelative("shadowCasterSize"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("shadowCasterDistance"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("shadowCasterOffset"));
        }
        EditorGUI.EndProperty();
    }
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            GUILayout.Space(EditorGUIUtility.singleLineHeight);
            EditorGUILayout.LabelField("Default Values", EditorStyles.boldLabel);

            EditorGUILayout.PropertyField(sunlightParameters, true);

            LightUIUtilities.DrawSplitter();
            LightUIUtilities.DrawHeader("Visualization");
            EditorGUI.indentLevel = 1;

            EditorGUILayout.PropertyField(drawGizmo);
            EditorGUILayout.PropertyField(gizmoSize);

            serializedObject.ApplyModifiedProperties();
        }
    public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
    {
        EditorGUI.BeginProperty(position, label, property);

        EditorGUILayout.PropertyField(property.FindPropertyRelative("displayName"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("drawGizmo"));
        LightUIUtilities.DrawSplitter();

        EditorGUI.indentLevel--;
        LightUIUtilities.DrawHeader("Rig");
        EditorGUI.indentLevel++;

        EditorGUILayout.PropertyField(property.FindPropertyRelative("linkToCameraRotation"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("Yaw"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("Pitch"));
        if (property.serializedObject.FindProperty("lightCookie") != null && property.serializedObject.FindProperty("lightCookie").objectReferenceValue != null)
        {
            EditorGUILayout.PropertyField(property.FindPropertyRelative("Roll"));
        }
        EditorGUILayout.PropertyField(property.FindPropertyRelative("distance"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("offset"));

        EditorGUI.EndProperty();
    }
    // Draw the property inside the given rect
    public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
    {
        // Using BeginProperty / EndProperty on the parent property means that
        // prefab override logic works on the entire property.
        EditorGUI.BeginProperty(position, label, property);

        EditorGUI.indentLevel--;
        LightUIUtilities.DrawSplitter();
        LightUIUtilities.DrawHeader("Light");
        EditorGUI.indentLevel++;

        EditorGUILayout.PropertyField(property.FindPropertyRelative("intensity"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("colorFilter"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("type"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("mode"), new GUIContent("Light mode"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("range"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("indirectIntensity"));
        EditorGUILayout.PropertyField(property.FindPropertyRelative("lightCookie"));

        if (property.FindPropertyRelative("lightCookie").objectReferenceValue != null)
        {
            EditorGUILayout.PropertyField(property.FindPropertyRelative("cookieSize"));
        }

        // Draw label
        EditorGUILayout.Space();
        EditorGUI.indentLevel--;
        LightUIUtilities.DrawSplitter();
        LightUIUtilities.DrawHeader("Shape");
        EditorGUI.indentLevel++;
        if (property.FindPropertyRelative("type").enumValueIndex == 0) //if spotlight
        {
            EditorGUILayout.PropertyField(property.FindPropertyRelative("lightAngle"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("innerSpotPercent"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("maxSmoothness"));
        }

        // Draw label
        EditorGUILayout.Space();
        EditorGUI.indentLevel--;
        LightUIUtilities.DrawSplitter();
        property.FindPropertyRelative("shadows").boolValue = LightUIUtilities.DrawHeader("Shadows", property.FindPropertyRelative("shadows").boolValue);
        EditorGUI.indentLevel++;
        // Draw fields
        if (property.FindPropertyRelative("shadows").boolValue != false)
        {
            EditorGUILayout.PropertyField(property.FindPropertyRelative("ShadowNearClip"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("shadowResolution"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("shadowStrength"), new GUIContent("Shadow Dimmer"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("viewBiasMin"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("viewBiasScale"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("normalBias"));
        }
        cullingMask = property.FindPropertyRelative("cullingMask");

        // Draw label
        EditorGUILayout.Space();
        EditorGUI.indentLevel--;
        LightUIUtilities.DrawSplitter();
        cullingMask.isExpanded = LightUIUtilities.DrawHeaderFoldout("Additional settings", cullingMask.isExpanded);
        EditorGUI.indentLevel++;

        if (cullingMask.isExpanded)
        {
            EditorGUILayout.PropertyField(property.FindPropertyRelative("affectDiffuse"));
            EditorGUILayout.PropertyField(property.FindPropertyRelative("affectSpecular"));
        }
        EditorGUI.EndProperty();
    }
示例#6
0
    public override void OnInspectorGUI()
    {
        if (m_SerializedShadowCasterTransform != null && cineLight.shadowCasterGO == null)
        {
            m_SerializedShadowCasterTransform = null;
        }

        serializedObject.Update();
        m_SerializedLight.Update();
        m_SerializedLightTransform.Update();
        m_SerializedLightParentPitchTransform.Update();
        m_SerializedLightParentYawTransform.Update();
        m_SerializedAdditionalLightData.Update();
        m_SerializedAdditionalShadowData.Update();
        if (cineLight.shadowCasterGO != null)
        {
            m_SerializedShadowCasterTransform.Update();
        }

        EditorGUILayout.Space();
        EditorGUILayout.PropertyField(displayName);



        LightUIUtilities.DrawSplitter();
        //EditorGUI.indentLevel--;
        yaw.isExpanded = LightUIUtilities.DrawHeaderFoldout("Rig", yaw.isExpanded);
        EditorGUI.indentLevel++;

        if (yaw.isExpanded)
        {
            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(yaw);
            if (EditorGUI.EndChangeCheck())
            {
                lightParentYawLocalRotation.quaternionValue = Quaternion.Euler(0, yaw.floatValue, 0);
            }

            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(pitch);
            if (EditorGUI.EndChangeCheck())
            {
                lightParentPitchLocalRotation.quaternionValue = Quaternion.Euler(-pitch.floatValue, 0, 0);
            }

            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(roll);
            if (EditorGUI.EndChangeCheck())
            {
                lightRotation.quaternionValue = Quaternion.Euler(0, 180, roll.floatValue + 180);
            }

            EditorGUILayout.PropertyField(distance, new GUIContent("Distance"));
            EditorGUILayout.PropertyField(lightParentYawLocalPosition, new GUIContent("Offset"));
        }


        LightUIUtilities.DrawSplitter();
        EditorGUI.indentLevel--;
        color.isExpanded = LightUIUtilities.DrawHeaderFoldout("Light", color.isExpanded);
        EditorGUI.indentLevel++;

        if (color.isExpanded)
        {
            EditorGUILayout.PropertyField(useColorTemperature);
            if (useColorTemperature.boolValue)
            {
                EditorGUILayout.PropertyField(colorTemperature);
            }
            EditorGUILayout.PropertyField(color);
            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(intensity);
            //if (EditorGUI.EndChangeCheck())
            //{
            //    m_SerializedAdditionalLightData.ApplyModifiedProperties();
            //    additionalLightData.ConvertPhysicalLightIntensityToLightIntensity();
            //}
            EditorGUILayout.PropertyField(bounceIntensity);
            EditorGUILayout.PropertyField(range);
            EditorGUILayout.PropertyField(lightmapping);
            EditorGUILayout.PropertyField(cookie);
            if (cookie.objectReferenceValue != null)
            {
                EditorGUILayout.PropertyField(cookieSize);
            }
        }

        LightUIUtilities.DrawSplitter();
        EditorGUI.indentLevel--;
        spotAngle.isExpanded = LightUIUtilities.DrawHeaderFoldout("Shape", spotAngle.isExpanded);
        EditorGUI.indentLevel++;
        if (spotAngle.isExpanded)
        {
            EditorGUILayout.Slider(spotAngle, 0, 180);
            EditorGUILayout.Slider(innerSpotPercent, 0, 100);
            EditorGUILayout.Slider(maxSmoothness, 0, 1);
        }

        LightUIUtilities.DrawSplitter();
        EditorGUI.indentLevel--;
        shadowsType.isExpanded = LightUIUtilities.DrawHeaderFoldout("Shadows", shadowsType.isExpanded);
        EditorGUI.indentLevel++;

        if (shadowsType.isExpanded)
        {
            EditorGUILayout.PropertyField(shadowsType);
            if (shadowsType.enumValueIndex > 0)
            {
                //EditorGUILayout.PropertyField(shadowsQuality);
                EditorGUILayout.PropertyField(shadowResolution);
                EditorGUILayout.PropertyField(shadowsNearPlane);
                EditorGUILayout.PropertyField(viewBiasMin);
                EditorGUILayout.PropertyField(viewBiasScale);
                EditorGUILayout.PropertyField(normalBiasMin);
                normalBiasMax = normalBiasMin;
                //EditorGUILayout.PropertyField(bakedShadowRadius);
                //EditorGUILayout.PropertyField(bakedShadowAngle);
            }
        }

        LightUIUtilities.DrawSplitter();
        EditorGUI.indentLevel--;
        drawGizmo.isExpanded = LightUIUtilities.DrawHeaderFoldout("Additional Settings", drawGizmo.isExpanded);
        EditorGUI.indentLevel++;

        if (drawGizmo.isExpanded)
        {
            EditorGUILayout.PropertyField(drawGizmo);
            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(showEntities);
            if (EditorGUI.EndChangeCheck())
            {
                serializedObject.ApplyModifiedProperties();
                cineLight.ApplyShowFlags(showEntities.boolValue);
            }

            EditorGUILayout.PropertyField(cullingMask);

            EditorGUILayout.PropertyField(affectDiffuse);
            EditorGUILayout.PropertyField(affectSpecular);
            EditorGUILayout.PropertyField(shadowDimmer);
            EditorGUILayout.PropertyField(fadeDistance);
            EditorGUILayout.PropertyField(shadowFadeDistance);

            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(useShadowCaster);
            if (EditorGUI.EndChangeCheck())
            {
                serializedObject.ApplyModifiedProperties();
                cineLight.ApplyShadowCaster();
            }

            if (useShadowCaster.boolValue)
            {
                if (m_SerializedShadowCasterTransform == null)
                {
                    InitShadowCasterSerializedObject();
                }

                EditorGUI.BeginChangeCheck();
                EditorGUILayout.LabelField("Shadow Caster", EditorStyles.boldLabel);
                if (EditorGUI.EndChangeCheck())
                {
                    serializedObject.ApplyModifiedProperties();
                    cineLight.ApplyShadowCaster();
                    m_SerializedShadowCasterTransform.ApplyModifiedProperties();
                }
                EditorGUI.BeginChangeCheck();
                EditorGUILayout.PropertyField(shadowsCasterSize);
                EditorGUILayout.PropertyField(shadowsCasterDistance);
                EditorGUILayout.PropertyField(shadowsCasterOffset);
                if (EditorGUI.EndChangeCheck())
                {
                    if (cineLight.shadowCasterGO != null)
                    {
                        m_SerializedShadowCasterTransform.ApplyModifiedProperties();
                        shadowCasterLocalPosition.vector3Value = new Vector3(shadowsCasterOffset.vector2Value.x, shadowsCasterOffset.vector2Value.y, -shadowsCasterDistance.floatValue);
                        shadowCasterLocalScale.vector3Value    = new Vector3(shadowsCasterSize.vector2Value.x, shadowsCasterSize.vector2Value.y, 1);
                    }
                }
            }
        }

        serializedObject.ApplyModifiedProperties();
        m_SerializedLight.ApplyModifiedProperties();
        m_SerializedLightTransform.ApplyModifiedProperties();
        m_SerializedLightParentPitchTransform.ApplyModifiedProperties();
        m_SerializedLightParentYawTransform.ApplyModifiedProperties();
        m_SerializedAdditionalLightData.ApplyModifiedProperties();
        m_SerializedAdditionalShadowData.ApplyModifiedProperties();
        if (cineLight.shadowCasterGO != null)
        {
            m_SerializedShadowCasterTransform.ApplyModifiedProperties();
        }
    }