示例#1
0
 // Update is called once per frame
 void FixedUpdate()
 {
     if (LifeManager.getInstance().getLifes() < LifeManager.DEFAULT_LIFES)
     {
         text.text = LifeRegenerator.getRemainingTime();
     }
     else
     {
         text.text = "";
     }
 }
示例#2
0
 public Base(Teams team, Vec2 feetPos)
     : base(HEALTH, StructureTypes.Base, team,
            new Rect(
                feetPos.X - WIDTH / 2f,
                feetPos.Y - HEIGHT,
                WIDTH,
                HEIGHT))
 {
     Regen = new LifeRegenerator(this,
                                 null,
                                 RegenTick, HEALTH_REGEN);
 }
示例#3
0
        public Base(Teams team, Vec2 feetPos)
			: base(HEALTH, StructureTypes.Base, team,
			       new Rect(
					feetPos.X - WIDTH / 2f,
					feetPos.Y - HEIGHT,
			        WIDTH,
			        HEIGHT))
        {
			Regen = new LifeRegenerator(this,
			                            null,
			                            RegenTick, HEALTH_REGEN);
        }
示例#4
0
 // Update is called once per frame
 void Update()
 {
     text.text = LifeRegenerator.getRemainingTime();
 }