示例#1
0
        public void ClientRead(ServerNetObject type, Lidgren.Network.NetBuffer message, float sendingTime)
        {
            if (GameMain.Server != null)
            {
                return;
            }

            bool remove = message.ReadBoolean();

            if (remove)
            {
                ushort entityId = message.ReadUInt16();

                var entity = FindEntityByID(entityId);
                if (entity != null)
                {
                    DebugConsole.Log("Received entity removal message for \"" + entity.ToString() + "\".");
                    entity.Remove();
                }
                else
                {
                    DebugConsole.Log("Received entity removal message for ID " + entityId + ". Entity with a matching ID not found.");
                }
            }
            else
            {
                switch (message.ReadByte())
                {
                case (byte)SpawnableType.Item:
                    Item.ReadSpawnData(message, true);
                    break;

                case (byte)SpawnableType.Character:
                    Character.ReadSpawnData(message, true);
                    break;

                default:
                    DebugConsole.ThrowError("Received invalid entity spawn message (unknown spawnable type)");
                    break;
                }
            }
        }