public bool Start() { Client = new NetClient(new NetPeerConfiguration("Battleship438")); Client.Configuration.EnableMessageType(NetIncomingMessageType.Data); Client.Configuration.EnableMessageType(NetIncomingMessageType.ConnectionApproval); Client.Start(); Player = new Library.Player("Kevin F", 20, 10); //TODO: NEED TO ACQUIRE PLAYER1/2 FROM SERVER var outMsg = Client.CreateMessage(); outMsg.Write((byte)PacketType.Login); outMsg.Write(Player.Name); outMsg.Write(Player.X); outMsg.Write(Player.Y); Client.Connect("localhost", 14241, outMsg); return EstablishInfo(); }
internal override bool Handle(DeviceOperationCode operationCode, ReturnCode returnCode, string operationMessage, Dictionary <byte, object> parameters, out string errorMessage) { if (base.Handle(operationCode, returnCode, operationMessage, parameters, out errorMessage)) { string nickname = (string)parameters[(byte)ConnectPlayerResponseParameterCode.Nickname]; bool headDeviceConnected = (bool)parameters[(byte)ConnectPlayerResponseParameterCode.HeadDeviceConnected]; bool handDeviceConnected = (bool)parameters[(byte)ConnectPlayerResponseParameterCode.HandTakeDeviceConnected]; Library.Player player = new Library.Player(nickname); subject.AddPlayer(player, DeviceCode.DontCare); player.HeadDeviceConnected = headDeviceConnected; player.HandTakeDeviceConnected = handDeviceConnected; return(true); } else { return(false); } }
public RemoteOperationHandler(Library.Player subject) : base(subject, 3) { }