public Yabause(CoreComm CoreComm, DiscSystem.Disc CD, object SyncSettings) { byte[] bios = CoreComm.CoreFileProvider.GetFirmware("SAT", "J", true, "Saturn BIOS is required."); CoreComm.RomStatusDetails = string.Format("Disk partial hash:{0}", CD.GetHash()); this.CoreComm = CoreComm; this.CD = CD; this.SyncSettings = (SaturnSyncSettings)SyncSettings ?? new SaturnSyncSettings(); if (this.SyncSettings.UseGL && glContext == null) { glContext = CoreComm.RequestGLContext(); } ResetCounters(); ActivateGL(); Init(bios); InputCallbackH = new LibYabause.InputCallback(() => CoreComm.InputCallback.Call()); LibYabause.libyabause_setinputcallback(InputCallbackH); CoreComm.UsesDriveLed = true; DeactivateGL(); }
public Yabause(CoreComm CoreComm, DiscSystem.Disc CD, object syncSettings) { ServiceProvider = new BasicServiceProvider(this); byte[] bios = CoreComm.CoreFileProvider.GetFirmware("SAT", "J", true, "Saturn BIOS is required."); CoreComm.RomStatusDetails = string.Format("Disk partial hash:{0}", new DiscSystem.DiscHasher(CD).OldHash()); this.CoreComm = CoreComm; this.CD = CD; DiscSectorReader = new DiscSystem.DiscSectorReader(CD); SyncSettings = (SaturnSyncSettings)syncSettings ?? new SaturnSyncSettings(); if (this.SyncSettings.UseGL && glContext == null) { glContext = CoreComm.RequestGLContext(2, 0, false); } ResetCounters(); ActivateGL(); Init(bios); InputCallbackH = new LibYabause.InputCallback(() => InputCallbacks.Call()); LibYabause.libyabause_setinputcallback(InputCallbackH); ConnectTracer(); DriveLightEnabled = true; DeactivateGL(); }
public Yabause(CoreComm CoreComm, DiscSystem.Disc CD, object SyncSettings) { byte[] bios = CoreComm.CoreFileProvider.GetFirmware("SAT", "J", true, "Saturn BIOS is required."); CoreComm.RomStatusDetails = string.Format("Disk partial hash:{0}", CD.GetHash()); this.CoreComm = CoreComm; this.CD = CD; this.SyncSettings = (SaturnSyncSettings)SyncSettings ?? new SaturnSyncSettings(); if (this.SyncSettings.UseGL && glContext == null) { glContext = CoreComm.RequestGLContext(); } ResetCounters(); ActivateGL(); Init(bios); InputCallbackH = new LibYabause.InputCallback(() => CoreComm.InputCallback.Call()); LibYabause.libyabause_setinputcallback(InputCallbackH); CoreComm.UsesDriveLed = true; DeactivateGL(); }