示例#1
0
    void Init()
    {
        if (!m_init)
        {
            m_init = true;

            s_instance = this;

            m_automationMgr  = gameObject.AddComponent <LibSequentiaAutomationManager>();
            m_audioClipDepot = gameObject.AddComponent <LibSequentiaAudioClipDepot>();

            InitPlayer();


            // 스텝 컨트롤러 (추가)
            m_stepctrl = new StepControl(m_masterplayer, this);
        }
    }
示例#2
0
    void Init()
    {
        if (!m_init)
        {
            m_init				= true;

            s_instance			= this;

            m_automationMgr		= gameObject.AddComponent<LibSequentiaAutomationManager>();
            m_audioClipDepot	= gameObject.AddComponent<LibSequentiaAudioClipDepot>();

            InitPlayer();

            // 스텝 컨트롤러 (추가)
            m_stepctrl			= new StepControl(m_masterplayer, this);
        }
    }