private LiarIDManager IDLiarGet(Collider2D collision) { collision.gameObject.name = "Liar"; GameObject liarGO = GameObject.Find("Liar"); LiarIDManager liarManager = liarGO.GetComponent <LiarIDManager>(); newLiarId = liarManager.liarID; return(liarManager); }
private void LiarIDCompare(Collider2D collision, LiarIDManager liarManager) { if (newLiarId == liarManager.liarID) { changePanel = true; Debug.Log(newLiarId); collision.gameObject.name = "SpokenLiar"; collision.gameObject.tag = "SpokenLiar"; } }
void LiarIDGetter(Collider2D collision) { LiarIDManager liarManager = IDLiarGet(collision); LiarIDCompare(collision, liarManager); }