public void LilianPop() { if (isShow[(int)PopType.LiLian] != true) { GameObject obj = Instantiate(lilianPop); obj.SetActive(true); LiLianPop pop = obj.GetComponent <LiLianPop>(); pop.InitData(); pop.transform.parent = this.transform; pop.transform.localScale = Vector3.one; isShow[(int)PopType.LiLian] = true; } }
public void OpenPop(LiLianPop p) { pop = p; LiLianInfo(); }