void createToolTip(Rect r, LevelUpSystem.PassiveSpell skill) { if(r.Contains (Event.current.mousePosition)) { GUI.color = Color.yellow; GUI.Box (new Rect(156, 120,200,100), ""); GUI.Box (new Rect(156, 120,200,100), skill.name+" (lvl "+skill.level+")", skillTitleTextStyle); GUI.color = Color.white; if(skill == lvlSystem.passives[0]) { GUI.Box (new Rect(156, 120,200,100), "\n\nAttack Damage: "+ player.GetComponent<PlayerAttributes>().atkDamage, skillDescriptionTextStyle); } else { GUI.Box (new Rect(156, 120,200,100), "\n\nMax. HP: "+maxHealth, skillDescriptionTextStyle); } GUI.Box (new Rect(156, 120,200,100), "\n\n\n\n"+skill.getDescription(), skillDescriptionTextStyle); } }
void createToolTip(Rect r, LevelUpSystem.ActiveSpell skill) { if(r.Contains (Event.current.mousePosition)) { GUI.color = Color.yellow; GUI.Box (new Rect(156, 120,200,130), ""); GUI.Box (new Rect(156, 120,200,130), skill.name+" (lvl "+skill.level+")", skillTitleTextStyle); GUI.color = Color.white; GUI.Box (new Rect(156, 120,200,130), "\n\n"+skill.getInfo(), skillDescriptionTextStyle); GUI.Box (new Rect(156, 120,200,130), "\n\n\n\n\n"+skill.getDescription(), skillDescriptionTextStyle); } }