private void Start() { // Initialize all of the Level Tools levelTools = new List <LevelTool>(); foreach (Transform t in levelToolsContainer) { if (t.GetComponent <LevelTool>()) { levelTools.Add(t.GetComponent <LevelTool>()); } } foreach (LevelTool levelTool in levelTools) { levelTool.InitializeTool(this); } levelToolCurrent = levelTools[0]; }
public void AddTool(int number, string s, int v) { tools[number] = new LevelTool(s, v); }