示例#1
0
    private void Start()
    {
        if (ChooseControls.playerStates.Count(i => i.Value != PlayerState.Deactivated) < 3) // Start as circle
        {
            levelSpawner.SpawnCircle();
            return;
        }

        levelSpawner.SpawnLevel(ChooseControls.playerStates.Count(i => i.Value != PlayerState.Deactivated)); // Start normal
    }