常用方法
常用方法
常用方法
常用方法
void Start () { cTimesHit = 0; levelManager = GameObject.FindObjectOfType<LevelManager>(); if (this.tag == "breakable") levelManager.BricksPlus(); }
void Start () { cTimesHit = 0; levelManager = GameObject.FindObjectOfType<LevelManager>(); if (this.tag == "breakable") levelManager.BricksPlus(); }