private IEnumerator PlayUnlockAnimationAuto(LevelLock.OnUnlockAnimationEnd callback = null) { // ISSUE: object of a compiler-generated type is created return((IEnumerator) new LevelLock.\u003CPlayUnlockAnimationAuto\u003Ec__Iterator11E() { callback = callback, \u003C\u0024\u003Ecallback = callback, \u003C\u003Ef__this = this }); }
public void PlayUnlockAnimation(LevelLock.OnUnlockAnimationEnd callback) { this.StartCoroutine(this.PlayUnlockAnimationAuto(callback)); }