private void OnLevelFinished(LevelFinishEventArgs e) => LevelFinished?.Invoke(this, e);
/// <summary> /// Appelée lorsque le niveau est terminé /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void LevelFinish(object sender, LevelFinishEventArgs e) { menuStatus = true; levelStatus = false; }
private void OnLevelisFinish(LevelFinishEventArgs e) { levelIsFinish(this, e); }