示例#1
0
        /// <summary>
        /// Constructs an <see cref="Actor"/>.
        /// </summary>
        /// <param name="mesh"></param>
        public Actor(LevelEditor.Engine.Mesh.Mesh mesh)
        {
            mMesh        = mesh;
            mModelMatrix = Matrix.Identity;

            // Actor should be rendered
            mRender = true;
        }
示例#2
0
 public ActorBatch(LevelEditor.Engine.Mesh.Mesh mesh)
 {
     mMesh   = mesh;
     mActors = new List <Actor>();
 }