public Env() { this.Handle = LevelDBInterop.leveldb_create_default_env(); }
protected override void FreeUnManagedObjects() { LevelDBInterop.leveldb_readoptions_destroy(Handle); }
protected override void FreeUnManagedObjects() { LevelDBInterop.leveldb_env_destroy(this.Handle); }
public ReadOptions() { Handle = LevelDBInterop.leveldb_readoptions_create(); }