public void NextSentense() { //dialogBox.SetActive(false); dialogBox.SetActive(true); if (index < sentences.Length - 1) { index++; leftIndex++; rightIndex++; R_L_index++; textDisplay.text = ""; leftBasketDSP.text = ""; rightBasketDSP.text = ""; StartCoroutine(Type()); // ballInstantiation.ins(); } else { textDisplay.text = ""; levelChanger.FadeIntoLvl(); } }