protected override bool IndexOfAfterCheck(Geometry linearGeom, Coordinate testPt) { var indexedLine = new LengthIndexedLine(linearGeom); // check locations are consecutive double loc1 = indexedLine.IndexOf(testPt); double loc2 = indexedLine.IndexOfAfter(testPt, loc1); if (loc2 <= loc1) { return(false); } // check extracted points are the same as the input var pt1 = indexedLine.ExtractPoint(loc1); var pt2 = indexedLine.ExtractPoint(loc2); if (!pt1.Equals2D(testPt)) { return(false); } if (!pt2.Equals2D(testPt)) { return(false); } return(true); }
private void HandleSelfClosingCase(GpxProlongerExecutorInput input, LineAndCoordinate current, LineAndCoordinate next, List <ILineString> linesToProlong) { var lengthIndexedLine = new LengthIndexedLine(current.Line); var closestCoordinateCurrentIndex = lengthIndexedLine.Project(current.Coordinate); var closestCoordinateNextIndex = lengthIndexedLine.Project(next.Coordinate); var segment = lengthIndexedLine.ExtractLine(closestCoordinateCurrentIndex, closestCoordinateNextIndex); var coordinates = segment.Coordinates.Concat(new[] { segment.Coordinates.First() }).ToArray(); if (coordinates.Length < 4) { return; } var polygon = new Polygon(new LinearRing(coordinates)); if (polygon.Area < input.MinimalAreaSize) { return; } var currentCoordinate = lengthIndexedLine.ExtractPoint(closestCoordinateCurrentIndex); var nextCoordinate = lengthIndexedLine.ExtractPoint(closestCoordinateNextIndex); if (!AddCoordinate(current.Line, currentCoordinate, nextCoordinate, linesToProlong, input.MinimalDistance)) { linesToProlong.Add(_geometryFactory.CreateLineString(new[] { currentCoordinate, nextCoordinate })); } }
public void TestExtractPointBeyondRange() { var linearGeom = Read("LINESTRING (0 0, 10 10)"); var indexedLine = new LengthIndexedLine(linearGeom); var pt = indexedLine.ExtractPoint(100); Assert.IsTrue(pt.Equals(new Coordinate(10, 10))); var pt2 = indexedLine.ExtractPoint(0); Assert.IsTrue(pt2.Equals(new Coordinate(0, 0))); }
private void HandleTwoLinesCase(GpxProlongerExecutorInput input, LineAndCoordinate current, LineAndCoordinate next, List <ILineString> linesToProlong) { var currentLengthIndexedLine = new LengthIndexedLine(current.Line); var currentCoordinate = currentLengthIndexedLine.ExtractPoint(currentLengthIndexedLine.Project(current.Coordinate)); var nextLengthIndexedLine = new LengthIndexedLine(next.Line); var nextCoordinate = nextLengthIndexedLine.ExtractPoint(nextLengthIndexedLine.Project(next.Coordinate)); var bothLinesAreInList = linesToProlong.Contains(current.Line) && linesToProlong.Contains(next.Line); if (bothLinesAreInList && current.Line.Coordinates.Last().Distance(current.Coordinate) < input.MinimalDistance && next.Line.Coordinates.First().Distance(next.Coordinate) < input.MinimalDistance) { linesToProlong.Remove(current.Line); linesToProlong.Remove(next.Line); linesToProlong.Add(_geometryFactory.CreateLineString(current.Line.Coordinates .Concat(next.Line.Coordinates).ToArray())); } else if (bothLinesAreInList && current.Line.Coordinates.First().Distance(current.Coordinate) < input.MinimalDistance && next.Line.Coordinates.Last().Distance(next.Coordinate) < input.MinimalDistance) { linesToProlong.Remove(current.Line); linesToProlong.Remove(next.Line); linesToProlong.Add(_geometryFactory.CreateLineString(next.Line.Coordinates .Concat(current.Line.Coordinates).ToArray())); } else if (!AddCoordinate(current.Line, currentCoordinate, nextCoordinate, linesToProlong, input.MinimalDistance)) { if (!AddCoordinate(next.Line, currentCoordinate, nextCoordinate, linesToProlong, input.MinimalDistance)) { linesToProlong.Add(_geometryFactory.CreateLineString(new[] { currentCoordinate, nextCoordinate })); } } }
public static IGeometry ExtractPoint(IGeometry g, double index) { var ll = new LengthIndexedLine(g); var p = ll.ExtractPoint(index); return(g.Factory.CreatePoint(p)); }
/// <summary> /// This methods tries to find the coordinate to add on the closest line and prefers to return one of the edges if possible. /// </summary> /// <param name="lineToTestAgainst"></param> /// <param name="closestLine"></param> /// <param name="minimalDistance"></param> /// <returns></returns> private Coordinate GetCoordinateToAdd(ILineString lineToTestAgainst, ILineString closestLine, double minimalDistance) { var closestCoordinate = lineToTestAgainst.Coordinates.Last(); var edgeCoordinate = GetEdgeCoordiante(closestLine, closestCoordinate, minimalDistance, 1.5); if (edgeCoordinate != null) { return(edgeCoordinate); } if (lineToTestAgainst.Intersects(closestLine)) { var intecsectionCoordinate = lineToTestAgainst.Intersection(closestLine).Coordinates.First(); edgeCoordinate = GetEdgeCoordiante(closestLine, intecsectionCoordinate, minimalDistance, 3); return(edgeCoordinate ?? intecsectionCoordinate); } var closestCoordinateOnExitingLine = closestLine.Coordinates.OrderBy(c => c.Distance(closestCoordinate)).First(); if (closestCoordinateOnExitingLine.Distance(closestCoordinate) < minimalDistance) { return(closestCoordinateOnExitingLine); } var closestLineIndexed = new LengthIndexedLine(closestLine); var closestCoordinateProjectedIndex = closestLineIndexed.Project(closestCoordinate); var projectedCoordinate = closestLineIndexed.ExtractPoint(closestCoordinateProjectedIndex); _geometryFactory.PrecisionModel.MakePrecise(projectedCoordinate); edgeCoordinate = GetEdgeCoordiante(closestLine, projectedCoordinate, minimalDistance, 3); return(edgeCoordinate ?? projectedCoordinate); }
protected override Coordinate ExtractOffsetAt(Geometry linearGeom, Coordinate testPt, double offsetDistance) { var indexedLine = new LengthIndexedLine(linearGeom); double index = indexedLine.IndexOf(testPt); return(indexedLine.ExtractPoint(index, offsetDistance)); }
public static IGeometry Project(IGeometry g, IGeometry g2) { var ll = new LengthIndexedLine(g); double index = ll.Project(g2.Coordinate); var p = ll.ExtractPoint(index); return(g.Factory.CreatePoint(p)); }
public void TestComputeZNaN() { var linearGeom = Read("LINESTRING (0 0, 10 10 10)"); var indexedLine = new LengthIndexedLine(linearGeom); double projIndex = indexedLine.Project(new Coordinate(5, 5)); var projPt = indexedLine.ExtractPoint(projIndex); Assert.IsTrue(double.IsNaN(projPt.Z)); }
public void TestProjectExtractPoint() { var linearGeom = Read("MULTILINESTRING ((0 2, 0 0), (-1 1, 1 1))"); var indexedLine = new LengthIndexedLine(linearGeom); double index = indexedLine.Project(new Coordinate(1, 0)); var pt = indexedLine.ExtractPoint(index); Assert.IsTrue(pt.Equals(new Coordinate(0, 0))); }
/// <summary> /// Tries to split a branch at the given chainage. It will not create empty branches ( split at chainage 0 or chainage is length branch) /// All branch features are updated /// Chainage is interpreted as chainage in geometry, even if IsLengthCustom is true for branch /// </summary> /// <param name="branch"></param> /// <param name="geometryOffset">Local (or geometry-based) chainage</param> public static SplitResult SplitBranchAtNode(IBranch branch, double geometryOffset) { bool startedEdit = false; BranchSplitAction branchSplitAction = null; //start editaction if not editing if (geometryOffset == 0.0) { return(null); //no split required } if (geometryOffset == branch.Geometry.Length) { return(null); //no split required } if (!branch.Network.IsEditing) { startedEdit = true; branchSplitAction = new BranchSplitAction(); branch.Network.BeginEdit(branchSplitAction); } var lengthIndexedLine = new LengthIndexedLine(branch.Geometry); var splitLocation = lengthIndexedLine.ExtractPoint(geometryOffset); var node = (INode)Activator.CreateInstance(branch.Source.GetType()); node.Name = GetUniqueName("Node{0:D3}", branch.Network.Nodes, "Node"); node.Geometry = new Point(new Coordinate(splitLocation.X, splitLocation.Y, Double.IsNaN(splitLocation.Z) ? 0.0 : splitLocation.Z)); var newBranch = SplitBranchAtNode(branch.Network, branch, node); SplitResult result = null; if (null != newBranch) { branch.Network.Nodes.Add(node); result = new SplitResult { NewNode = node, NewBranch = newBranch }; } if (startedEdit) { branchSplitAction.SplittedBranch = branch; if (result != null) { branchSplitAction.NewBranch = result.NewBranch; } branch.Network.EndEdit(); } return(result); }
public void TestComputeZ() { IGeometry linearGeom = Read("LINESTRING (0 0 0, 10 10 10)"); LengthIndexedLine indexedLine = new LengthIndexedLine(linearGeom); double projIndex = indexedLine.Project(new Coordinate(5, 5)); Coordinate projPt = indexedLine.ExtractPoint(projIndex); // System.out.println(projPt); Assert.IsTrue(projPt.Equals3D(new Coordinate(5, 5, 5))); }
public void TestComputeZ() { var linearGeom = Read("LINESTRING (0 0 0, 10 10 10)"); var indexedLine = new LengthIndexedLine(linearGeom); double projIndex = indexedLine.Project(new Coordinate(5, 5)); var projPt = indexedLine.ExtractPoint(projIndex); // System.out.println(projPt); Assert.That(projPt, Is.InstanceOf <CoordinateZ>()); Assert.IsTrue(((CoordinateZ)projPt).Equals3D(new CoordinateZ(5, 5, 5))); }
/// <summary> /// return the coordinates along the gridProfile at stepSize intervals. /// </summary> /// <param name="gridProfile"></param> /// <param name="stepSize"></param> /// <returns></returns> /// <exception cref="ArgumentException">When <paramref name="stepSize"/> is 0.0 or less.</exception> public static IEnumerable<Coordinate> GetGridProfileCoordinates(ILineString gridProfile, double stepSize) { var lengthIndexedLine = new LengthIndexedLine(gridProfile); if (stepSize <= 0) throw new ArgumentException("Stepsize too small", "stepSize"); var count = (int)((gridProfile.Length / stepSize) + 1); for (int i = 0; i < count; i++) { yield return (Coordinate)lengthIndexedLine.ExtractPoint(i * stepSize).Clone(); } }
private void UpdateGeometry() { if (Branch == null || Branch.Geometry == null) { return; } var lengthIndexedLine = new LengthIndexedLine(Branch.Geometry); // thousand bombs and granates: ExtractPoint will give either a new coordinate or // a reference to an existing object Geometry = new Point((ICoordinate)lengthIndexedLine.ExtractPoint(Offset).Clone()); }
protected override void CalculateLocation(VehicleManager vehicleManager) { if (lengthIndexedLine == null) { return; } var oldCoordinate = vehicleManager.Position.Location; var newCoordinate = lengthIndexedLine.ExtractPoint(lengthIndexedLine.Project(oldCoordinate) + 0.000001 * Speed); vehicleManager.Position.Location = newCoordinate; vehicleManager.Position.Speed = Speed; vehicleManager.Position.Angle = vehicleManager.Position.Angle; }
private void UpdateGeometry() { if (Branch == null || Branch.Geometry == null) { return; } var lengthIndexedLine = new LengthIndexedLine(Branch.Geometry); var offset = Branch.IsLengthCustom ? (Branch.Geometry.Length / Branch.Length) * Offset : Offset; // always clone: ExtractPoint will give either a new coordinate or a reference to an existing object Geometry = new Point((ICoordinate)lengthIndexedLine.ExtractPoint(offset).Clone()); }
private SegmentWithLines CreateSegmentWithLines(Coordinate[] segment, LineAndCoordinate current, LineAndCoordinate next) { var currentLengthIndexedLine = new LengthIndexedLine(current.Line); var currentCoordinate = currentLengthIndexedLine.ExtractPoint(currentLengthIndexedLine.Project(current.Coordinate)); var nextLengthIndexedLine = new LengthIndexedLine(next.Line); var nextCoordinate = nextLengthIndexedLine.ExtractPoint(nextLengthIndexedLine.Project(next.Coordinate)); var segmentWithLines = new SegmentWithLines { OriginalCoordinates = segment, Start = current, StartProjected = currentCoordinate, End = next, EndProjected = nextCoordinate }; return(segmentWithLines); }
private void HandleIntersectionCase(GpxProlongerExecutorInput input, SegmentWithLines segment, List <ILineString> linesToProlong) { var intersection = segment.Start.Line.Intersection(segment.End.Line).Coordinates .OrderBy(c => c.Distance(segment.Start.Coordinate) + c.Distance(segment.End.Coordinate)).FirstOrDefault(); if (intersection == null) { var distance = new DistanceOp(segment.Start.Line, segment.End.Line); intersection = distance.NearestPoints().First(); } var currentLengthIndexedLine = new LengthIndexedLine(segment.Start.Line); var closestCoordinateCurrentIndex = currentLengthIndexedLine.Project(segment.Start.Coordinate); var closestCoordinateCurrentIntersectionIndex = currentLengthIndexedLine.Project(intersection); var currentSegment = currentLengthIndexedLine.ExtractLine(closestCoordinateCurrentIndex, closestCoordinateCurrentIntersectionIndex); var nextLengthIndexedLine = new LengthIndexedLine(segment.End.Line); var closestCoordinateNextIndex = nextLengthIndexedLine.Project(segment.End.Coordinate); var closestCoordinateNextIntersectionIndex = nextLengthIndexedLine.Project(intersection); var nextSegment = nextLengthIndexedLine.ExtractLine(closestCoordinateNextIntersectionIndex, closestCoordinateNextIndex); var coordinates = currentSegment.Coordinates.Concat(nextSegment.Coordinates) .Concat(new[] { currentSegment.Coordinates.First() }).ToArray(); if (coordinates.Length < 4) { return; } var polygon = new Polygon(new LinearRing(coordinates)); if (polygon.Area < input.MinimalAreaSize) { return; } var currentCoordinate = currentLengthIndexedLine.ExtractPoint(closestCoordinateCurrentIndex); var nextCoordinate = nextLengthIndexedLine.ExtractPoint(closestCoordinateNextIndex); var line = CreateLineString(currentCoordinate, segment.OriginalCoordinates, nextCoordinate); linesToProlong.Add(line); }
public static Geometry Project(Geometry g, Geometry g2) { var ll = new LengthIndexedLine(g); if (g2.Dimension == Dimension.Curve) { var line = (LineString)g2.GetGeometryN(0); var pStart = line.GetCoordinateN(0); var pEnd = line.GetCoordinateN(line.NumPoints - 1); double indexStart = ll.Project(pStart); double indexEnd = ll.Project(pEnd); return(ll.ExtractLine(indexStart, indexEnd)); } else { double index = ll.Project(g2.Coordinate); var p = ll.ExtractPoint(index); return(g.Factory.CreatePoint(p)); } }
/// <summary> /// Tries to split a branch at the given offset. It will not create empty branches ( split at offset 0 or offset is length branch) /// All branch features are updated /// </summary> /// <param name="branch"></param> /// <param name="offset">Local (or geometry-based) offset</param> public static INode SplitBranchAtNode(IBranch branch, double offset) { var lengthIndexedLine = new LengthIndexedLine(branch.Geometry); double geometryOffest = GetGeometryOffest(branch, offset); var splitLocation = lengthIndexedLine.ExtractPoint(geometryOffest); var node = (INode)Activator.CreateInstance(branch.Source.GetType()); node.Name = GetUniqueName(null, branch.Network.Nodes, "Node"); node.Geometry = new Point((ICoordinate)splitLocation.Clone()); var newBranch = SplitBranchAtNode(branch.Network, branch, node); if (null != newBranch) { branch.Network.Nodes.Add(node); return(node); } return(null); }
/// <summary> /// /// </summary> /// <param name="wkt"></param> /// <param name="start"></param> /// <param name="end"></param> public void RunExtractedLine(string wkt, double start, double end) { Console.WriteLine("========================="); IGeometry g1 = rdr.Read(wkt); Console.WriteLine("Input Geometry: " + g1); Console.WriteLine("Indices to extract: " + start + " " + end); LengthIndexedLine indexedLine = new LengthIndexedLine(g1); IGeometry subLine = indexedLine.ExtractLine(start, end); Console.WriteLine("Extracted Line: " + subLine); double[] index = indexedLine.IndicesOf(subLine); Console.WriteLine("Indices of extracted line: " + index[0] + " " + index[1]); Coordinate midpt = indexedLine.ExtractPoint((index[0] + index[1]) / 2); Console.WriteLine("Midpoint of extracted line: " + midpt); }