public override void SetStaticDefaults() { base.SetStaticDefaults(); if (!Main.dedServ) { LegsLayer.RegisterData(Item.legSlot, new DrawLayerData() { Texture = ModContent.Request <Texture2D>(Texture + "_Legs_Glow"), Color = (PlayerDrawSet drawInfo) => Color.White * 0.8f * 0.5f }); } }
public override void SetStaticDefaults() { base.SetStaticDefaults(); if (!Main.dedServ) { glowmask = ModContent.Request <Texture2D>(Texture + "_Glow"); LegsLayer.RegisterData(Item.legSlot, new DrawLayerData() { Texture = ModContent.Request <Texture2D>(Texture + "_Legs_Glow") }); } }